[hpc-announce] WOIV'22: Extended Deadline -- 6th International Workshop on In Situ Visualization
S Frey
s.d.frey at rug.nl
Tue Feb 15 03:37:18 CST 2022
+ The deadline for WOIV’22 has been extended to March 7.
+ We have added a 3rd submission type: lightning presentations (2 to 4 pages, published via Zenodo).
Please find the updated CfP below and on the webpage https://woiv.gitlab.io
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# WOIV'22: 6th International Workshop on In Situ Visualization
* Held in conjunction with ISC 2022
* Hamburg, Germany, June 2, 2022
## Scope
Large-scale HPC simulations with their inherent I/O bottleneck have
made in situ visualization an essential approach for data analysis,
although the idea of in situ visualization dates back to the golden
era of coprocessing in the 1990s. In situ coupling of analysis and
visualization to a live simulation circumvents writing raw data to
disk for post-mortem analysis – an approach that is already
inefficient for today’s very large simulation codes. Instead, with in
situ visualization, data abstracts are generated that provide a much
higher level of expressiveness per byte. Therefore, more details can
be computed and stored for later analysis, providing more insight than
traditional methods.
We encourage contributed talks on methods and workflows that have been
used for large-scale parallel visualization, with a particular focus
on the in situ case. Presentations on codes that closely couple
numerical methods and visualization are particularly welcome. Speakers
should detail if and how the application drove abstractions or other
kinds of data reductions and how these interacted with the
expressiveness and flexibility of the visualization for exploratory
analysis. Presentations on codes that closely couple numerical methods
and visualization are particularly welcome. Speakers should detail
frameworks used and data reductions applied. They should also indicate
how these impacted the flexibility of the visualization for
exploratory analysis.
Of particular interest to WOIV and its attendees are recent
developments for in situ libraries and software. Submissions
documenting recent additions to existing in situ software or new in
situ platforms are highly encouraged. WOIV is an excellent place to
connect providers of in situ solutions with potential customers.
For the submissions we are not only looking for success stories, but
are also particularly interested in those experiments that started
with a certain goal or idea in mind, but later got shattered by
reality or insufficient hardware/software.
Areas of interest for WOIV include, but are not limited to:
* Techniques and paradigms for in situ visualization.
* Algorithms relevant to in situ visualization. These could include
algorithms empowered by in situ visualization or algorithms that
overcome limitations of in situ visualization.
* Systems and software implementing in situ visualization. These
include both general purpose and bespoke implementations. This also
includes updates to existing software as well as new software.
* Workflow management.
* Use of in situ visualization for application science or other
examples of using in situ visualization.
* Performance studies of in situ systems. Comparisons between in situ
systems or techniques or comparisons between in situ and
alternatives (such as post hoc) are particularly encouraged.
* The impact of hardware changes on in situ visualization.
* The online visualization of experimental data.
* Reports of in situ visualization failures.
* Emerging issues with in situ visualization.
## Submissions
We accept submissions of short papers (6 to 8 pages), full papers (10
to 12 pages) and lightning presentations (2 to 4 pages) in Springer
single column LNCS style. Please find LaTeX and Word templates at
https://woiv.gitlab.io/woiv22/template.
`Submissions are exclusively handled via EasyChair:
https://woiv.gitlab.io/woiv22/submit. The review process is single or
double blind, we leave it to the discretion of the authors whether
they want to disclose their identity in their submissions.
All submissions will be peer-reviewed by experts in the field, and
will be evaluated according to relevance to the workshop theme,
technical soundness, thoroughness of success/failure comparison, and
impactfulness of method/results. Accepted short and full papers will
appear as post-conference workshop proceedings in the Springer Lecture
Notes in Computer Science (LNCS) series; lightning presentations will
be published via Zenodo. The submitted versions will be made available
to workshop participants during ISC.
## Important Dates
* Submission deadline (extended): March 7, 2022, anywhere on earth
* Notification of acceptance: April 15, 2022
* Final presentation slides due: May 10, 2012, anywhere on earth
(subject to change)
* Workshop: June 2, 2022
* Camera-ready version due: July 1, 2022 (subject to change,
extrapolated from previous years)
## Chairs
* Peter Messmer, NVIDIA
* Tom Vierjahn, Westphalian University of Applied Sciences, Bocholt,
Germany
## Steering Committee
* Steffen Frey, University of Groningen, The Netherlands
* Kenneth Moreland, Oak Ridge National Laboratory, USA
* Thomas Theussl, KAUST, Saudi Arabia
* Guido Reina, University of Stuttgart, Germany
* Tom Vierjahn, Westphalian University of Applied Sciences, Bocholt,
Germany
## Website, Venue, Registration
* Website: https://woiv.gitlab.io
* Submission system: https://woiv.gitlab.io/woiv22/submit
* Template: https://woiv.gitlab.io/woiv22/template
* Venue: https://www.isc-hpc.com (ISC 2022)
* Workshop registration: https://woiv.gitlab.io/woiv22/register
## Contact
E-Mail: woiv at googlegroups.com
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