Captain's meeting recap
William E. Allcock
allcock at mcs.anl.gov
Wed Aug 18 14:58:51 CDT 2004
I agree.
> -----Original Message-----
> From: owner-mcs-pool at mcs.anl.gov
> [mailto:owner-mcs-pool at mcs.anl.gov] On Behalf Of Jennifer Schopf
> Sent: Wednesday, August 18, 2004 2:56 PM
> To: mcs-pool at mcs.anl.gov
> Subject: Re: Captain's meeting recap
>
>
> you could talk to them also about expending the roster - this
> isn't instead
> of the FB plan below, but i don't see how it impacts them to
> let teams have
> more than 10 (?) players on a roster, they would actually get
> more money,
> no? and it would give teams like ours with members who travel a lot a
> better chance of not forfeiting.
>
> - j
>
>
> At 01:27 PM 8/18/2004 -0500, you wrote:
> >A few suggestions were floated on how to avoid the mass of
> forfeitures
> >we
> >faced last season. I'll list the ones on a handout
> (verbatim) that Chuck
> >presented, then offer up a modified one I suggested at the meeting:
> >
> >==
> >Designated Shooter rule
> >
> >Proposal to create a "guest player" or Designated Shooter Group each
> >match
> >night to provide a source of players that can act as
> substitutes for teams
> >that need a player or players in order to avoid a forfeit.
> >
> >This proposal is in the conceptual stage and suggestions and
> comments
> >are
> >welcome. It is intended to help reduce the number of
> occasional single
> >and multiple forfeits. Some teams are especially hard hit
> by multiple
> >forfeits when work / travel requirements take as many as 3
> or 4 players
> >away at one time. Such an event also impacts their opposing
> team for that
> >night.
> >
> >Procedure:
> >- Early in the evening (preferably before 8PM) team captains provide
> >the
> >named of players available for the draft.
> >- These players names are placed in a "hat".
> >- Teams that need a player or players may draw named from the hat.
> >- Both opposing team captains must agree to the process.
> >- the Designated shooter and his Team Captain must agree.
> >- Opposing team players are not eligible. Another name must
> be drawn if
> >one of their names is drawn.
> >- A player whose name has been drawn may decline for any
> reason. Then a
> >new name may be drawn.
> >- The team using a drafted player must pay the match fee or
> fees but not
> >the session feee.
> >- A drafted player is limited to one match that night unless
> he has a
> >make-up match to play.
> >---------------------------------------------
> >
> >Forfeit Buster
> >-----
> >- Let players play more than one match if their team is short
> >- limit of two players per team per night
> >- if three players are missing there will be at least one forfeit
> >- other limitations?
> >- still allow make-ups the first four weeks
> >
> >----------------------------------------------
> >
> >Okay, the Designated Shooter rule was not well received.
> There were a
> >number of reasons, one of them being that even if you're not
> in direct
> >competition with the team you'd shoot for that night, there are
> >session-wide implications of how you play, for instance if
> two teams are
> >neck and neck for first place. While I don't think anyone
> would throw a
> >match, it's best to avoid the situation of someone being
> accused of it.
> >
> >So the Forfeit Buster was better accepted, with modifications. As I
> >picked it up (and with some input from me), I propose the
> following, which
> >we can bring to the other team captains:
> >
> >- If Team A knows they will be short a player, they must, by 7PM,
> >inform
> >the Team B, the opposing team.
> >- At 7PM, Team B will choose from Team A one player present
> who is allowed
> >to play two matches that night.
> >- If more than one shooter is missing from Team A, there
> will be at least
> >one forfeit.
> >- Fee for "double shooter" on Team A will be paid, how is
> left to Team A's
> >discretion (all players chip in, shooter pays double, etc.)
> >- The "double shooter" must play the second match last. To
> allow for
> >players to show up before end of the night.
> >- If it turns out Team A is not short, the designated double
> shooter is
> >not permitted to shoot twice.
> >
> >There was talk of penalizing the double-shooter by not
> allowing them to
> >shoot the next week, but I think that may simply make the
> already bad
> >situation worse, by penalizing those who show up regularly for their
> >team. I would suggest a modified penalty, in that someone
> may not be a
> >"double shooter" two weeks in a row.
> >
> >I'd suggest the team members think about this, and, pending
> >modifications
> >suggested by the team, we send it to the other teams.
> >
> >--
> >Craig
> >
>
> ______________________________________________________
> Dr. Jennifer M. Schopf
> Distributed Systems Lab phone: +1(630)252-3313
> Argonne National Laboratory fax: +1(630)252-1997
> 9700 S. Cass Ave, Bldg 221 email: jms at mcs.anl.gov
> Argonne, IL 60439 http://www.mcs.anl.gov/~jms
>
>
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