Captain's meeting recap

William E. Allcock allcock at mcs.anl.gov
Wed Aug 18 14:58:51 CDT 2004


I agree.

> -----Original Message-----
> From: owner-mcs-pool at mcs.anl.gov 
> [mailto:owner-mcs-pool at mcs.anl.gov] On Behalf Of Jennifer Schopf
> Sent: Wednesday, August 18, 2004 2:56 PM
> To: mcs-pool at mcs.anl.gov
> Subject: Re: Captain's meeting recap
> 
> 
> you could talk to them also about expending the roster - this 
> isn't instead 
> of the FB plan below, but i don't see how it impacts them to 
> let teams have 
> more than 10 (?) players on a roster, they would actually get 
> more money, 
> no? and it would give teams like ours with members who travel a lot a 
> better chance of not forfeiting.
> 
>   - j
> 
> 
> At 01:27 PM 8/18/2004 -0500, you wrote:
> >A few suggestions were floated on how to avoid the mass of 
> forfeitures 
> >we
> >faced last season.  I'll list the ones on a handout 
> (verbatim) that Chuck 
> >presented, then offer up a modified one I suggested at the meeting:
> >
> >==
> >Designated Shooter rule
> >
> >Proposal to create a "guest player" or Designated Shooter Group each 
> >match
> >night to provide a source of players that can act as 
> substitutes for teams 
> >that need a player or players in order to avoid a forfeit.
> >
> >This proposal is in the conceptual stage and suggestions and 
> comments 
> >are
> >welcome.  It is intended to help reduce the number of 
> occasional single 
> >and multiple forfeits.  Some teams are especially hard hit 
> by multiple 
> >forfeits when work / travel requirements take as many as 3 
> or 4 players 
> >away at one time.  Such an event also impacts their opposing 
> team for that 
> >night.
> >
> >Procedure:
> >- Early in the evening (preferably before 8PM) team captains provide 
> >the
> >named of players available for the draft.
> >- These players names are placed in a "hat".
> >- Teams that need a player or players may draw named from the hat.
> >- Both opposing team captains must agree to the process.
> >- the Designated shooter and his Team Captain must agree.
> >- Opposing team players are not eligible.  Another name must 
> be drawn if 
> >one of their names is drawn.
> >- A player whose name has been drawn may decline for any 
> reason.  Then a 
> >new name may be drawn.
> >- The team using a drafted player must pay the match fee or 
> fees but not 
> >the session feee.
> >- A drafted player is limited to one match that night unless 
> he has a 
> >make-up match to play.
> >---------------------------------------------
> >
> >Forfeit Buster
> >-----
> >- Let players play more than one match if their team is short
> >- limit of two players per team per night
> >- if three players are missing there will be at least one forfeit
> >- other limitations?
> >- still allow make-ups the first four weeks
> >
> >----------------------------------------------
> >
> >Okay, the Designated Shooter rule was not well received.  
> There were a
> >number of reasons, one of them being that even if you're not 
> in direct 
> >competition with the team you'd shoot for that night, there are 
> >session-wide implications of how you play, for instance if 
> two teams are 
> >neck and neck for first place.  While I don't think anyone 
> would throw a 
> >match, it's best to avoid the situation of someone being 
> accused of it.
> >
> >So the Forfeit Buster was better accepted, with modifications.  As I
> >picked it up (and with some input from me), I propose the 
> following, which 
> >we can bring to the other team captains:
> >
> >- If Team A knows they will be short a player, they must, by 7PM, 
> >inform
> >the Team B, the opposing team.
> >- At 7PM, Team B will choose from Team A one player present 
> who is allowed 
> >to play two matches that night.
> >- If more than one shooter is missing from Team A, there 
> will be at least 
> >one forfeit.
> >- Fee for "double shooter" on Team A will be paid, how is 
> left to Team A's 
> >discretion (all players chip in, shooter pays double, etc.)
> >- The "double shooter" must play the second match last.  To 
> allow for 
> >players to show up before end of the night.
> >- If it turns out Team A is not short, the designated double 
> shooter is 
> >not permitted to shoot twice.
> >
> >There was talk of penalizing the double-shooter by not 
> allowing them to
> >shoot the next week, but I think that may simply make the 
> already bad 
> >situation worse, by penalizing those who show up regularly for their 
> >team.  I would suggest a modified penalty, in that someone 
> may not be a 
> >"double shooter" two weeks in a row.
> >
> >I'd suggest the team members think about this, and, pending 
> >modifications
> >suggested by the team, we send it to the other teams.
> >
> >--
> >Craig
> >
> 
> ______________________________________________________
> Dr. Jennifer M. Schopf
> Distributed Systems Lab phone: +1(630)252-3313
> Argonne National Laboratory     fax: +1(630)252-1997
> 9700 S. Cass Ave, Bldg 221      email: jms at mcs.anl.gov
> Argonne, IL 60439               http://www.mcs.anl.gov/~jms
> 
> 




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