[Swift-devel] Blocker issue for 0.93: DSSAT script does not complete, 2nd coaster blocks dont start?
Ketan Maheshwari
ketancmaheshwari at gmail.com
Mon Aug 22 10:32:31 CDT 2011
Mike,
If I recall correctly, Papia has always been running her DSSAT app with
0.92. She has not yet tried with 0.93. I too tried with 0.92 with her sites
file settings.
I once tried it with 0.93 on pads but could never get in the running from
the queue.
I will give another try today as it might be that PADS was too busy last
week. As I recall Jon was also struggling to get access.
Regards,
Ketan
On Mon, Aug 22, 2011 at 10:24 AM, Michael Wilde <wilde at mcs.anl.gov> wrote:
> Papia, Ketan,
>
> In reviewing 0.93 work remaining with David, I remembered this issue.
>
> You both reported that the DSSAT application script doesnt finish on PADS -
> it seems not to start the second round of coaster blocks that it needs to
> complete (as I recall, but this may not be correct). This needs to be
> researched and filed as a bug (or, an error in the sites spec needs to be
> identified and made clear in the site guide if it turns out to be the
> problem).
>
> Possible there is an issue with jobs failing at the end of the coaster
> blocks, and you dont have the necessary retry values set for the PADS
> site???
>
> We need an example run with logs and full details. Can you try to re-create
> this with a much smaller initial allocation, and see if coasters is
> transitioning from its initial blocks to the next blocks?
>
> Can you give this high prio for today?
>
> Thanks,
>
> - Mike
>
--
Ketan
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