[Swift-devel] Standard Swift coaster behavior doesnt work wellfor sporadic jobs

Jonathan Monette jon.monette at gmail.com
Sun Nov 7 19:55:42 CST 2010


Ok.  I can send you those.  I have a test tomorrow so I can send them 
later in the week.

On 11/7/10 6:33 PM, Mihael Hategan wrote:
> I can't reproduce this.
>
> I tried to have both the blocks and the services shut down between the
> jobs, and both scenarios lead to new blocks/services being started and
> the jobs completing. Though I did clean up the code a bit after that.
>
> I'll need full logs from failed runs (both swift and coaster).
>
> Mihael
>
> On Wed, 2010-10-20 at 23:31 -0700, Mihael Hategan wrote:
>> On Thu, 2010-10-21 at 00:00 +0000, jon.monette at gmail.com wrote:
>>> Ok. I can try to put together a script that does it. But I think it just need to be a script in which between two jobs that are submitted to a site there is a long time so all the workers time out.
>> I can probably do that with a local sleep sandwiched between two coaster
>> jobs. So don't worry about it.
>>
>> Mihael
>>
>>
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>

-- 
Jon

Computers are incredibly fast, accurate, and stupid. Human beings are incredibly slow, inaccurate, and brilliant. Together they are powerful beyond imagination.
- Albert Einstein




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