[Swift-devel] Standard Swift coaster behavior doesnt work wellfor sporadic jobs
Mihael Hategan
hategan at mcs.anl.gov
Sun Nov 7 18:33:11 CST 2010
I can't reproduce this.
I tried to have both the blocks and the services shut down between the
jobs, and both scenarios lead to new blocks/services being started and
the jobs completing. Though I did clean up the code a bit after that.
I'll need full logs from failed runs (both swift and coaster).
Mihael
On Wed, 2010-10-20 at 23:31 -0700, Mihael Hategan wrote:
> On Thu, 2010-10-21 at 00:00 +0000, jon.monette at gmail.com wrote:
> > Ok. I can try to put together a script that does it. But I think it just need to be a script in which between two jobs that are submitted to a site there is a long time so all the workers time out.
>
> I can probably do that with a local sleep sandwiched between two coaster
> jobs. So don't worry about it.
>
> Mihael
>
>
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