[Swift-devel] Re: ranger block scheduling
Michael Wilde
wilde at mcs.anl.gov
Sat Sep 26 21:57:23 CDT 2009
Hi Glen,
The coaster block allocation params are listed in the users guide
section on coasters:
http://www.ci.uchicago.edu/swift/guides/userguide.php#coasters
which in turn refers you here for the details of the coaster params:
http://www.ci.uchicago.edu/swift/guides/userguide.php#profile.globus
Note that the maxWallTime setting of the job (eg from tc.data or
sites.xml) affects how jobs get placed into blocks.
You should use the latest svn rev - to get Mihael's latest fixes.
I think we need to write more explanation and provide examples for how
to set all the parameters. I think the defaults use only one worker node
per block, from a quick read.
Mihael, maybe you can provide a few examples of settings that work well
together, or show some common usages, and explain which params you
typically need to set eg on Ranger or other TG sites.
(workersPerNode=16, 8 etc. of course).
- Mike
On 9/26/09 7:35 PM, Glen Hocky wrote:
> hi mike,
> i updated the install script so now new_oops seems to install correctly
> on bgp and ranger
>
> when you get the chance, can you re-forward me a thread about block
> scheduling so i can see if i can get it running under swift
>
> Glen
>
More information about the Swift-devel
mailing list