[petsc-users] How to refine the Vertex Sets in DMPlex
Rongliang Chen
rl.chen at siat.ac.cn
Tue Jun 7 11:18:23 CDT 2016
Hi Matt,
I know how to label vertex (ex_get_node_set) and face (ex_get_side_set),
but do not know how to label the edge for a 3D mesh. Can you give me an
example for that?
Thanks,
Rongliang
---------------------
Rongliang Chen, PhD
Associate Professor
Laboratory for Engineering and Scientific Computing
Shenzhen Institutes of Advanced Technology
Chinese Academy of Sciences
Address: 1068 Xueyuan Avenue, Shenzhen University Town, Shenzhen, Guangdong (518055), P. R. China
E-mail: rl.chen at siat.ac.cn
Phone: +86-755-86392312
On 06/07/2016 10:06 PM, Matthew Knepley wrote:
> On Tue, Jun 7, 2016 at 3:05 PM, Rongliang Chen <rl.chen at siat.ac.cn
> <mailto:rl.chen at siat.ac.cn>> wrote:
>
> Hi Matt,
>
> Thanks for your reply.
>
> Yes, I only labels the vertex because I am doing the finite
> element method where I only need the vertex label. Do you mean
> that I need to label the faces and get the vertex label from the
> face label?
>
>
> You need to label vertices and edges.
>
> Thanks,
>
> Matt
>
> Thanks,
> Rongliang
>
>
>
> On 06/07/2016 09:51 PM, Matthew Knepley wrote:
>> On Tue, Jun 7, 2016 at 10:09 AM, Rongliang Chen
>> <rl.chen at siat.ac.cn <mailto:rl.chen at siat.ac.cn>> wrote:
>>
>> Dear All,
>>
>> I am using the DMRefine_Plex to refine a mesh. In the coarse
>> mesh, it has a label "Vertex Sets" to mark the boundary
>> nodes. I found that the DMRefine_Plex did not refine this label.
>>
>> For example, in the coarse mesh, there are 100 nodes on the
>> boundary, that is the number of nodes in the label is 100. In
>> the refined mesh (uniformly refined), the number of nodes in
>> the label should be larger than 100, but I found that this
>> number is still 100, which means the newly added nodes on the
>> boundary were not added to the label.
>>
>> But I need a refined label to set the boundary conditions.
>> Anyone can tell me how to get a refined Vertex Sets label?
>>
>>
>> All operations are topological in Plex, not geometric. When we
>> refine, we split edges (for instance) and the new vertex inserted
>> inherits the labels from the edge that was split. I am guessing
>> that you only labels the vertices.
>>
>> Thanks,
>>
>> Matt
>>
>> Best regards,
>> Rongliang
>>
>>
>>
>>
>> --
>> What most experimenters take for granted before they begin their
>> experiments is infinitely more interesting than any results to
>> which their experiments lead.
>> -- Norbert Wiener
>
>
>
>
> --
> What most experimenters take for granted before they begin their
> experiments is infinitely more interesting than any results to which
> their experiments lead.
> -- Norbert Wiener
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