[petsc-dev] model for parallel ASM
Jacob Faibussowitsch
jacob.fai at gmail.com
Sun Jan 10 13:28:38 CST 2021
I would like as much as possible to pass the cuda and hip streams to Kokkos, since I can directly handle much of the annoyance with wrangling multiple streams and stream objects externally. Last I checked on this Kokkos was moving towards allowing association of streams to functions, but admittedly this was a while back.
Best regards,
Jacob Faibussowitsch
(Jacob Fai - booss - oh - vitch)
Cell: (312) 694-3391
> On Jan 10, 2021, at 13:10, Mark Adams <mfadams at lbl.gov> wrote:
>
>
>
> On Sat, Jan 9, 2021 at 7:37 PM Jacob Faibussowitsch <jacob.fai at gmail.com <mailto:jacob.fai at gmail.com>> wrote:
> It is a single object that holds a pointer to every stream implementation and toggleable type so it can be universally passed around. Currently has a cudaStream and a hipStream but this is easily extendable to any other stream implementation.
>
> Do you have any thoughts on how this would work with Kokkos?
>
> Would you want to feed Kokkos your Cuda/Hip, etc, stream or add a Kokkos backend to your object?
>
> Junchao might be the person to ask. I would guess Kokkos View (vector) objects carry a stream because they block on a "deep_copy", that moves data to/from the GPU, and it is blocking.
>
> Thanks,
> Mark
>
>
> Best regards,
>
> Jacob Faibussowitsch
> (Jacob Fai - booss - oh - vitch)
> Cell: +1 (312) 694-3391
>
>> On Jan 9, 2021, at 18:19, Mark Adams <mfadams at lbl.gov <mailto:mfadams at lbl.gov>> wrote:
>>
>>
>> Is this stream object going to have Cuda, Kokkos, etc., implementations?
>>
>> On Sat, Jan 9, 2021 at 4:09 PM Jacob Faibussowitsch <jacob.fai at gmail.com <mailto:jacob.fai at gmail.com>> wrote:
>> I’m currently working on an implementation of a general PetscStream object. Currently it only supports Vector ops and has a proof of concept KSPCG, but should be extensible to other objects when finished. Junchao is also indirectly working on pipeline support in his NVSHMEM MR. Take a look at either MR, it would be very useful to get your input, as tailoring either of these approaches for pipelined algorithms is key.
>>
>> Best regards,
>>
>> Jacob Faibussowitsch
>> (Jacob Fai - booss - oh - vitch)
>> Cell: (312) 694-3391
>>
>>> On Jan 9, 2021, at 15:01, Mark Adams <mfadams at lbl.gov <mailto:mfadams at lbl.gov>> wrote:
>>>
>>> I would like to put a non-overlapping ASM solve on the GPU. It's not clear that we have a model for this.
>>>
>>> PCApply_ASM currently pipelines the scater with the subdomain solves. I think we would want to change this and do a 1) scatter begin loop, 2) scatter end and non-blocking solve loop, 3) solve-wait and scatter begging loop and 4) scatter end loop.
>>>
>>> I'm not sure how to go about doing this.
>>> * Should we make a new PCApply_ASM_PARALLEL or dump this pipelining algorithm and rewrite PCApply_ASM?
>>> * Add a solver-wait method to KSP?
>>>
>>> Thoughts?
>>>
>>> Mark
>>
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