[petsc-dev] SNES with linear operator
Matthew Knepley
knepley at gmail.com
Sun Sep 1 18:00:59 CDT 2013
On Sun, Sep 1, 2013 at 5:54 PM, Mark F. Adams <mfadams at lbl.gov> wrote:
> I have a SNES solver that runs with a linear operator at times. I use
> -ksp_ksponly. The KSPSetOperator seems to get called every solve because
> the PC setup code gets called every solve. Should this be happening?
Is there a problem with it getting called? I think that is the right way to
do it.
Separately, I think we should have options in the manual and on the FAQ for
reducing SNES to just a linear solve with nothing else.
Matt
>
> Mark
--
What most experimenters take for granted before they begin their
experiments is infinitely more interesting than any results to which their
experiments lead.
-- Norbert Wiener
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