[MOAB-dev] MOAB insights?

Grindeanu, Iulian R. iulian at mcs.anl.gov
Thu Oct 29 15:18:31 CDT 2015


________________________________
From: Nico Schlömer [nico.schloemer at gmail.com]
Sent: Thursday, October 29, 2015 12:45 PM
To: Grindeanu, Iulian R.; moab-dev at mcs.anl.gov
Subject: Re: [MOAB-dev] MOAB insights?

> what means long for you, and what is the size of the mesh on one
> rank? what is a cell for you? a polyhedra or a
> tet/hex/prism/quad/triangle?

For me, long means (much) longer than the actual (linear) solver in the end. On a test cube [1] of 140k tets and 27k nodes, creating edges takes about one minutes, faces about two (on one core that is). The linear solver in the end takes about seven seconds.

hmmm, that is too long, indeed.

For moab, creating the edges and/or faces for that size of a mesh is on the order  of seconds, on a laptop

I will write a small example if you are interested

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.mcs.anl.gov/pipermail/moab-dev/attachments/20151029/396f7767/attachment.html>


More information about the moab-dev mailing list