[MOAB-dev] memory leak
Lukasz Kaczmarczyk
Lukasz.Kaczmarczyk at glasgow.ac.uk
Tue Nov 5 12:39:35 CST 2013
Hello All,
I add entity (meshset) to another meshset. This generate memory leak according to valgrind. Pleas see attached log.
Should I manage meshsets using childs and parents, or adding meshset to another meshest using add_entities is accepted by moab.
Kind regards,
Lukasz
==35039== 8 bytes in 1 blocks are indirectly lost in loss record 796 of 2,690
==35039== at 0x4C2B1C7: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==35039== by 0xAB14A1: __gnu_cxx::new_allocator<unsigned long>::allocate(unsigned long, void const*) (new_allocator.h:92)
==35039== by 0xCA82A8: std::_Vector_base<unsigned long, std::allocator<unsigned long> >::_M_allocate(unsigned long) (in /home/lukasz/tmp/mofem/build/atom_tests/arc_length_nonlinear_elasticity_atom)
==35039== by 0xD7080C: std::vector<unsigned long, std::allocator<unsigned long> >::_M_insert_aux(__gnu_cxx::__normal_iterator<unsigned long*, std::vector<unsigned long, std::allocator<unsigned long> > >, unsigned long const&) (vector.tcc:327)
==35039== by 0xD6ED55: std::vector<unsigned long, std::allocator<unsigned long> >::push_back(unsigned long const&) (stl_vector.h:834)
==35039== by 0xF6D458: moab::AEntityFactory::add_adjacency(unsigned long, unsigned long, bool) (AEntityFactory.cpp:395)
==35039== by 0xD8B69F: moab::range_tool<std::pair<unsigned long, unsigned long> const*>::ranged_insert_entities(moab::MeshSet::Count&, moab::MeshSet::CompactList&, std::pair<unsigned long, unsigned long> const*, std::pair<unsigned long, unsigned long> const*, unsigned long, moab::AEntityFactory*) (MeshSet.cpp:610)
==35039== by 0xD8A6A3: moab::MeshSet::insert_entity_vector(unsigned long const*, unsigned long, unsigned long, moab::AEntityFactory*) (MeshSet.cpp:1111)
==35039== by 0xD6D215: moab::MeshSet::add_entities(unsigned long const*, int, unsigned long, moab::AEntityFactory*) (MeshSet.hpp:762)
==35039== by 0xD66249: moab::Core::add_entities(unsigned long, unsigned long const*, int) (Core.cpp:3224)
==35039== by 0xC0A148: MoFEM::FieldCore::add_ents_to_finite_element_by_MESHSET(unsigned long, std::string const&) (FieldCore.cpp:1404)
==35039== by 0xA75B7F: main (arc_length_nonlinear_elasticity_atom.cpp:177)
==35039==
==35039== 32 (24 direct, 8 indirect) bytes in 1 blocks are definitely lost in loss record 1,518 of 2,690
==35039== at 0x4C2B1C7: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==35039== by 0xF6DCCE: moab::AEntityFactory::get_adjacencies(unsigned long, std::vector<unsigned long, std::allocator<unsigned long> >*&, bool) (AEntityFactory.cpp:567)
==35039== by 0xF6D37B: moab::AEntityFactory::add_adjacency(unsigned long, unsigned long, bool) (AEntityFactory.cpp:378)
==35039== by 0xD8B69F: moab::range_tool<std::pair<unsigned long, unsigned long> const*>::ranged_insert_entities(moab::MeshSet::Count&, moab::MeshSet::CompactList&, std::pair<unsigned long, unsigned long> const*, std::pair<unsigned long, unsigned long> const*, unsigned long, moab::AEntityFactory*) (MeshSet.cpp:610)
==35039== by 0xD8A6A3: moab::MeshSet::insert_entity_vector(unsigned long const*, unsigned long, unsigned long, moab::AEntityFactory*) (MeshSet.cpp:1111)
==35039== by 0xD6D215: moab::MeshSet::add_entities(unsigned long const*, int, unsigned long, moab::AEntityFactory*) (MeshSet.hpp:762)
==35039== by 0xD66249: moab::Core::add_entities(unsigned long, unsigned long const*, int) (Core.cpp:3224)
==35039== by 0xC0A148: MoFEM::FieldCore::add_ents_to_finite_element_by_MESHSET(unsigned long, std::string const&) (FieldCore.cpp:1404)
==35039== by 0xA75B7F: main (arc_length_nonlinear_elasticity_atom.cpp:177)
Full listing is here,
http://cdash.eng.gla.ac.uk/cdash/viewDynamicAnalysisFile.php?id=181
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