[MOAB-dev] r5669 - in MOAB/trunk: src/moab/point_locater tools
rhl6856 at mcs.anl.gov
rhl6856 at mcs.anl.gov
Fri Aug 3 13:37:26 CDT 2012
Author: rhl6856
Date: 2012-08-03 13:37:26 -0500 (Fri, 03 Aug 2012)
New Revision: 5669
Modified:
MOAB/trunk/src/moab/point_locater/bvh_tree.hpp
MOAB/trunk/src/moab/point_locater/common_tree.hpp
MOAB/trunk/tools/point_search.cpp
Log:
bvh tree builds. not all points found. strange numerical issues.
Modified: MOAB/trunk/src/moab/point_locater/bvh_tree.hpp
===================================================================
--- MOAB/trunk/src/moab/point_locater/bvh_tree.hpp 2012-08-03 18:37:25 UTC (rev 5668)
+++ MOAB/trunk/src/moab/point_locater/bvh_tree.hpp 2012-08-03 18:37:26 UTC (rev 5669)
@@ -4,7 +4,7 @@
* (C) 2012
*
* An element tree partitions a mesh composed of elements.
- * We subdivide the bounding box of a mesh, by putting boxes
+ * We subdivide the bounding box of a me, by putting boxes
* on the left if there center is on the left of a split line
* and vice versa.
*/
@@ -19,7 +19,7 @@
#include <tr1/unordered_map>
#include <limits>
#include "common_tree.hpp"
-
+#define BVH_TREE_DEBUG
#ifndef BVH_TREE_HPP
#define BVH_TREE_HPP
namespace moab {
@@ -35,20 +35,94 @@
namespace _bvh {
template< typename Box, typename Entity_handle>
struct _Node{
- unsigned int dim;
- unsigned int child;
- float Lmax, Rmin;
- std::vector< std::pair< Box, Entity_handle> > entities;
+ typedef typename std::vector< std::pair< Box, Entity_handle> >
+ Entities;
+ std::size_t dim;
+ std::size_t child;
+ double Lmax, Rmin;
+ Entities entities;
+ _Node& operator=( const _Node& f){
+ dim = f.dim;
+ child=f.child;
+ Lmax=f.Lmax;
+ Rmin=f.Rmin;
+ entities=f.entities;
+ return *this;
+ }
}; // _Node
- struct _Split_data {
- unsigned int dim;
- unsigned int child;
- float Lmax, Rmin;
- unsigned int nl;
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