[MOAB-dev] Fwd: vertex to cell adjacencies in parallel
Hong-Jun Kim
hongjun at mcs.anl.gov
Fri Oct 7 17:21:15 CDT 2011
Hi, I just want to let you know I am working for this.
Sorry for the delay and I have spent some time to understand your code.
Even though I can not finish it today, let me do it as soon as possible.
Thanks.
Hong-Jun
----- Original Message -----
> From: "Lorenzo Alessio Botti" <ihabiamx at yahoo.it>
> To: MOAB-dev at mcs.anl.gov
> Sent: Friday, October 7, 2011 11:26:16 AM
> Subject: [MOAB-dev] Fwd: vertex to cell adjacencies in parallel
> I forgot to reply to the list...
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>
>
> Begin forwarded message:
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> From: Lorenzo Alessio Botti < ihabiamx at yahoo.it >
>
> Subject: Re: [MOAB-dev] vertex to cell adjacencies in parallel
>
> Date: October 7, 2011 5:52:49 PM GMT+02:00
>
> To: Hong-Jun Kim < hongjun at mcs.anl.gov >
>
>
> Hi Hong-Jun,
> I attach the code you can run it as
> mpiexec -n 2 [exe_name] -P -R
> [path_to_one_of_the_mesh_files_here_attached]
>
> Let me explain it a bit.
> I start from a 5x5x5 hex cube with 2 partitions.
>
> The cells on the interface form more or less a 5x5x1 25 hexes row.
> (They do in the hex 27 mesh while in the hex 8 an hex is misplaced for
> some reason)
>
> 25 elements have a face on the interface, 25 elements share a face
> with owned cells,
> 20 elements have a face on boundary. You can take a look to the .vtk
> output.
>
> Let me comment the output
> iface faces size 25 ok
> ghost cells size 50 shared = 25 ok, every face on iface has two
> neighbors one owned one not owned
>
> Now the code searches the vertex adjacencies for the 25 owned cells,
> this is the output
> owned entities = 25 adjacent entities not found = 45 this in wrong,
> the number of adjacencies not found should be 25 smaller, that is
> equal to number of faces on the boundary.
>
> Thanks a lot.
> Lorenzo
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> On Oct 7, 2011, at 4:53 PM, Hong-Jun Kim wrote:
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> Could you please send me the code to replicate?
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> Thanks.
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> -----------------------------
>
>
> Hong-Jun Kim
>
>
> Post-doc researcher
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>
> MCS, Argonne National Laboratory
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> 9700 S. Cass Ave. B240/R2147
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> Argonne, IL 60439
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> 630-252-4791
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>
> hongjun at mcs.anl.gov
>
>
> -----------------------------
>
>
>
>
>
> ----- Original Message -----
>
>
>
>
> From: "Lorenzo Alessio Botti" < ihabiamx at yahoo.it >
>
>
>
>
> To: "Tim Tautges" < tautges at mcs.anl.gov >, MOAB-dev at mcs.anl.gov
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>
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> Sent: Friday, October 7, 2011 9:47:52 AM
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>
>
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> Subject: Re: [MOAB-dev] vertex to cell adjacencies in parallel
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> Thanks a lot for the reply.
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> Let me know if you need the code to replicate this issue...
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> For my application it would be very interesting to be able to
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> partition based on entity sets.
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> If those entity sets form a covering for the entities (each of the
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> entities included in exactly one of those sets), and those sets can
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> be identified by a tag and optionally tag value, then you should be
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> able to already read in parallel based on that partition (which has
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> to already be in the file). See section 5 of the user's guide (in
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> the doc subdir) and the description of how to read according to a
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> material_set partition.
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> My request was a bit too cryptic...
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> I'm now reading parallel meshes generated with mbzoltan with the
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> partition tag set to PARALLEL_PARTITION.
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> It would be useful (for geometric h-multigrid, adaptivity based on
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> element agglomeration ecc...)
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> to repartition based on tagged entity sets that form a covering for
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> the entities
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> (such sets might be generated requiring a lot of partitions to the
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> partitioner)
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> instead of mesh elements.
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> A simpler trick would be to create a lot of tagged entity sets and run
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> in parallel
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> with n_processes = n_entity_set/n_entity_sets_per_process, using once
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> again the
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> entity sets as mesh elements.
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> In this context the entity set can be viewed as very general elements
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> (eg polygons).
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> In both cases the ability to get the adjacencies of entity set would
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> be also required.
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> By the way I've seen that you already have a polygonal element
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> implementation
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> but I don't know if it has been introduced with the same goal.
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> Now I'm still working on the standard element dG finite element
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> library
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> but later on it would be interesting to explore more general
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> implementations.
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> Lorenzo
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> On Oct 7, 2011, at 3:54 PM, Tim Tautges wrote:
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> On 10/07/2011 04:05 AM, Lorenzo Alessio Botti wrote:
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> Hi all,
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> I have a question about getting adjacencies in parallel.
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> After having partitioned a mesh, resolved shared entities and
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> exchanged ghost cells I fail to
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> update the mesh cell adjacencies so to include ghost cells.
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> The face to elements adjacencies are correctly updated, that is the
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> faces obtained with
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> pcomm.get_iface_entities(1,2,faces); (I'm running on 2 processors)
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> have two neighbors one owned and one non owned.
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> However the vertex to cell adjacencies do not seem to be updated to
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> include ghost cells
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> and even after
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> mb.get_entities_by_dimension(0,3,entities);
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> mb.get_adjacencies(entities, 0, true, vertexEntities,
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> Interface::UNION);
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> entities.clear();
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> mb.get_adjacencies(vertexEntities, 3, true, entities,
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> Interface::UNION);
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> I'm not able to find vertex to not owned cells adjacencies.
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> Is get_adjacencies(...,create if missing=true,...) supposed to work
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> also for non owned cells?
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> It seems that the vertex to non owned cell adjacencies are detected
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> but not created.
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> That sounds like a bug; Hong-Jun, could you look at that?
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> MOAB's parallel model is that all locally-represented entities,
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> which includes ghost and shared interface entities, should appear
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> locally as a serial mesh, with all adjacencies and other API calls
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> available.
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> Overall MOAB works fine in parallel and
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> pcomm.assign_global_ids(...) is useful.
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> Are you also planning to introduce some repartitioning
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> capabilities?
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> Yes, this year's work plan includes migrating entities for
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> repartitioning. In theory, the partitioning class in tools/mbzoltan
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> should work to compute the new partition in parallel, though I think
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> it's currently hardwired to run on one processor (on my list to get
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> rid of that restriction).
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> For my application it would be very interesting to be able to
>
>
>
>
>
>
>
>
> partition based on entity sets.
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
> If those entity sets form a covering for the entities (each of the
>
>
>
>
>
>
> entities included in exactly one of those sets), and those sets can
>
>
>
>
>
>
> be identified by a tag and optionally tag value, then you should be
>
>
>
>
>
>
> able to already read in parallel based on that partition (which has
>
>
>
>
>
>
> to already be in the file). See section 5 of the user's guide (in
>
>
>
>
>
>
> the doc subdir) and the description of how to read according to a
>
>
>
>
>
>
> material_set partition.
>
>
>
>
>
>
>
>
>
>
>
>
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> - tim
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> Thanks for help.
>
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> Lorenzo
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> --
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> ================================================================
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> "You will keep in perfect peace him whose mind is
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> steadfast, because he trusts in you." Isaiah 26:3
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> Tim Tautges Argonne National Laboratory
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> ( tautges at mcs.anl.gov ) (telecommuting from UW-Madison)
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> phone: (608) 263-8485 1500 Engineering Dr.
>
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>
>
>
> fax: (608) 263-4499 Madison, WI 53706
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