[MOAB-dev] r4777 - MOAB/trunk/itaps/imesh
jvporter at wisc.edu
jvporter at wisc.edu
Tue Apr 26 17:43:09 CDT 2011
Author: jvporter
Date: 2011-04-26 17:43:09 -0500 (Tue, 26 Apr 2011)
New Revision: 4777
Modified:
MOAB/trunk/itaps/imesh/iMesh.h
MOAB/trunk/itaps/imesh/iMesh_MOAB.cpp
Log:
Update iMesh.h to be in sync with ITAPS repo
Modified: MOAB/trunk/itaps/imesh/iMesh.h
===================================================================
--- MOAB/trunk/itaps/imesh/iMesh.h 2011-04-26 18:57:10 UTC (rev 4776)
+++ MOAB/trunk/itaps/imesh/iMesh.h 2011-04-26 22:43:09 UTC (rev 4777)
@@ -1,25 +1,25 @@
#ifndef _ITAPS_iMesh
#define _ITAPS_iMesh
- /**\brief iMesh Interface Specification Major Release Number
+ /* iMesh Interface Specification Major Release Number
*/
-#define IMESH_MAJOR_VERSION 1
+#define IMESH_VERSION_MAJOR 1
- /**\brief iMesh Interface Specification Minor Release Number
+ /* iMesh Interface Specification Minor Release Number
*/
-#define IMESH_MINOR_VERSION 1
+#define IMESH_VERSION_MINOR 3
- /**\brief iMesh Interface Specification Patch Release Number
+ /* iMesh Interface Specification Patch Release Number
*
* Technically speaking, there is not much practical value in
* a 'patch' digit for an interface specification. A 'patch'
* release is typically only used for bug fix releases. That
* is unlikely to apply to an interface specification such as
- * iMesh. Nonetheless, there is non-technical value in having
- * a bit finer grained control over version numbers that a patch
- * digit affords. So, we define one for iMesh.
+ * iMesh. On the other hand, there are indeed ways of interpreting
+ * some interface changes as bug fixes. So, we define a patch
+ * digit for iMesh.
*/
-#define IMESH_PATCH_VERSION 0
+#define IMESH_VERSION_PATCH 0
/** \mainpage The ITAPS Mesh Interface iMesh
*
@@ -30,9 +30,9 @@
* to this interface, for example mesh smoothing, adaptive mesh refinement,
* and parallel mesh support.
*
- * \section ITAPS Data Model
+ * \section iMesh Data Model
*
- * The ITAPS interfaces use a data model composed of four basic data types: \n
+ * The iMesh interface use a data model composed of four basic data types: \n
* \em Entity: basic topological entities in a mesh, e.g. vertices,
* triangles, hexahedra. \n
* \em Entity \em Set: arbitrary grouping of other entities and sets.
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