[MOAB-dev] r4741 - in MOAB/trunk: MeshFiles/unittest src src/moab test
iulian at mcs.anl.gov
iulian at mcs.anl.gov
Thu Apr 14 22:56:14 CDT 2011
Author: iulian
Date: 2011-04-14 22:56:13 -0500 (Thu, 14 Apr 2011)
New Revision: 4741
Added:
MOAB/trunk/MeshFiles/unittest/polyPB.txt
Modified:
MOAB/trunk/src/FBEngine.cpp
MOAB/trunk/src/moab/FBEngine.hpp
MOAB/trunk/test/mbfacet_test.cpp
Log:
first iteration for splitting a mesh-based face
not working correctly yet, but make check passes
Added: MOAB/trunk/MeshFiles/unittest/polyPB.txt
===================================================================
--- MOAB/trunk/MeshFiles/unittest/polyPB.txt (rev 0)
+++ MOAB/trunk/MeshFiles/unittest/polyPB.txt 2011-04-15 03:56:13 UTC (rev 4741)
@@ -0,0 +1,5 @@
+ 0. 0. 1. 10.
+537200 7680200 -2000.
+537800 7680100 -2000.
+537700 7680950 -2000.
+537100 7680900 -2000.
Modified: MOAB/trunk/src/FBEngine.cpp
===================================================================
--- MOAB/trunk/src/FBEngine.cpp 2011-04-14 17:14:46 UTC (rev 4740)
+++ MOAB/trunk/src/FBEngine.cpp 2011-04-15 03:56:13 UTC (rev 4741)
@@ -5,10 +5,11 @@
#include "moab/Interface.hpp"
#include "moab/GeomTopoTool.hpp"
#include "moab/OrientedBoxTreeTool.hpp"
-#include "moab/CartVect.hpp"
+
#include <stdlib.h>
#include <cstring>
#include <map>
+#include <set>
#include "assert.h"
#include "SmoothCurve.hpp"
@@ -20,8 +21,156 @@
namespace moab {
+// some tolerances for ray tracing and geometry intersections
+// these are involved in ray tracing, at least
+
+unsigned min_tolerace_intersections = 1000;
+double tolerance = 0.01; // TODO: how is this used ????
+double tolerance_segment = 0.000001; // for segments intersection, points collapse
const bool Debug_surf_eval = false;
+bool debug_splits = false;// false?
+// will compute intersection between a segment and slice of a plane
+// output is the intersection point
+bool intersect_segment_and_plane_slice(CartVect & from, CartVect & to,
+ CartVect & p1, CartVect & p2, CartVect & Dir, CartVect & normPlane,
+ CartVect & intx_point, double & parPos)
+{
+ //
+ // plane eq is normPlane % r + d = 0, or normPlane % r - normPlane%p1 = 0
+ double dd = -normPlane % p1;
+ double valFrom = normPlane % from + dd;
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