[MOAB-dev] Changing adjacency behavior

James Porter jvporter at wisc.edu
Fri Oct 22 14:04:38 CDT 2010


On Thu, 2010-10-21 at 19:35 -0500, Jason Kraftcheck wrote:
>   But the group seems adamant on choosing theoretically correct over 
> practically useful, so if we're going to conform to the interface we 
> might as well make the change.  If the change does result in lots of 
> problems perhaps we can use those use cases as examples of why the 
> current behavior (less the vertex inconsistency) is more practical.

Well, making vertex-vertex adjacencies not fail is probably a net gain
in usability (it is for me, anyway), but I do agree that "x is adjacent
to itself" would be easier still.

Anyway, since I haven't seen wailing and gnashing of teeth, I'm going to
commit the change.

- Jim



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