[MOAB-dev] Changing adjacency behavior
James Porter
jvporter at wisc.edu
Fri Oct 22 14:04:38 CDT 2010
On Thu, 2010-10-21 at 19:35 -0500, Jason Kraftcheck wrote:
> But the group seems adamant on choosing theoretically correct over
> practically useful, so if we're going to conform to the interface we
> might as well make the change. If the change does result in lots of
> problems perhaps we can use those use cases as examples of why the
> current behavior (less the vertex inconsistency) is more practical.
Well, making vertex-vertex adjacencies not fail is probably a net gain
in usability (it is for me, anyway), but I do agree that "x is adjacent
to itself" would be easier still.
Anyway, since I haven't seen wailing and gnashing of teeth, I'm going to
commit the change.
- Jim
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