[MOAB-dev] more than 64 porcessors
Jed Brown
jed at 59A2.org
Tue Oct 6 07:57:48 CDT 2009
On Tue, Oct 6, 2009 at 11:17, Lukasz Kaczmarczyk <likask at civil.gla.ac.uk> wrote:
> Hello
>
> If I like to run program for more than 64 processors, only variable which I
> have to change is
>
> <MBParallelCom.hpp>
> #define MAX_SHARING_PROCS 64
>
> That is true?
I'm pretty sure you don't have to change this unless you have a really
pathological mesh (where an entity is actually shared by that many
processes).
Jed
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