[cgma-dev] Two bugs involving bricks
Boyd Tidwell
boyd at csimsoft.com
Tue Dec 20 14:46:36 CST 2011
Howdy Jane,
I'm sorry for throwing so many bugs at you. I know you have other things
you need to do so I don't want you to think I'm expecting you to drop
everything to work on them. I know you will get to them as your schedule
allows but I'm sending them as I find them so I don't forget.
That said, I have a couple of bugs having to with a brick.
1. Fire Ray problem.
The commands:
brick x 10
create vertex location fire ray location 7 0 0 direction -1 0 0 at
volume 1
gives the message:
ERROR: no ray intersections found
Unable to find location(s) to create vertices.
The Acis engine finds two intersections. I've traced through the code
but it's a bit over my head as to what is going on. The OCC data
structures are unfamilar to me.
2. Split Surface problem.
brick x 10
split surface 6
It appears the actual split code works. There is a message "Total 1 cuts
performed, with from_shape having 7 faces." Debug shows that a address
execption occurs when imprinting the new edge onto the surface due to a
BodySM pointer coming up NULL. I do have a bug on my list I'm working
through involving imprint so this could be related but I thought I'd report
it now in case it's a different one.
Thanks in advance again,
- Boyd
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