Howdy Jane,<br><br> I'm sorry for throwing so many bugs at you. I know you have other things you need to do so I don't want you to think I'm expecting you to drop everything to work on them. I know you will get to them as your schedule allows but I'm sending them as I find them so I don't forget.<br>
<br>That said, I have a couple of bugs having to with a brick.<br><br>1. Fire Ray problem.<br><br>The commands:<br><br> brick x 10<br> create vertex location fire ray location 7 0 0 direction -1 0 0 at volume 1<br><br>
gives the message:<br><br> ERROR: no ray intersections found<br> Unable to find location(s) to create vertices.<br><br> The Acis engine finds two intersections. I've traced through the code but it's a bit over my head as to what is going on. The OCC data structures are unfamilar to me.<br>
<br>2. Split Surface problem.<br><br> brick x 10<br> split surface 6<br><br> It appears the actual split code works. There is a message "Total 1 cuts performed, with from_shape having 7 faces." Debug shows that a address execption occurs when imprinting the new edge onto the surface due to a BodySM pointer coming up NULL. I do have a bug on my list I'm working through involving imprint so this could be related but I thought I'd report it now in case it's a different one.<br>
<br>Thanks in advance again,<br><br> - Boyd<br>