[AG-TECH] PS2
shudo at ni.aist.go.jp
shudo at ni.aist.go.jp
Thu Dec 5 00:43:33 CST 2002
Hi,
From: "Nolan, Kevin [NCSUS]" <knolan at ncsus.jnj.com>
> So, we attempted to install the AG on the PS2 Linux build hoping to take
> advantage of the video card performance but..... it seems that the build
> we are using relies heavily on the processor and that is not what the PS2
> is built for.
PS2 Linux is just a plain Linux/MIPS box with a 295 MHz MIPS
processor, 32 MB RAM (including video memory) in most aspects.
> It would be a great attempt at building a PIG install on a machine
> for $200. Has anyone else tried this and would they be interested in
> sharing lessons learned?
I do not have any experience, but the idea of $200 (or $300) AG box is
interesting and pretty realistic.
How about Xbox?
It's not very easy to run Linux on Xbox because of need for hardware
modification. But, Xbox is originally a 733 MHz Pentium III PC with
modified Windows 2000. It should be not hard to port a Win32
application (VIC and so on) to Xbox. The API provided by the OS is
almost a subset of Win32. The OS does not provide a window system and
instead have DirectX.
I'm not sure whether Xbox is capable of video and audio input.
But, I could find a web page mentioning the method to build a Xbox/USB
adapter, so It should be possible to connect an USB camera to Xbox.
We need a XDK (Xbox Development Kit) to develop an application for
Xbox. It is about US$ 10,000 and available to developers approved by
Microsoft.
Please imagine AG kit for Xbox which consists of a DVD-ROM including
AG softwares and an USB camera, a microphone and a mouse. It will
cost $100 or $200 and the whole package including Xbox and the kit
will be $300 or $400. Isn't it nice?
Kazuyuki Shudo
Grid Technology Research Center
National Institute of Advanced Industrial Science and Technology (AIST)
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