[Swift-devel] runaway workers on teraport coaster test of

Ben Clifford benc at hawaga.org.uk
Mon Feb 9 11:10:32 CST 2009


On Mon, 9 Feb 2009, Ben Clifford wrote:

> With more hacking round to get jobs to run in teraport's test queue rather 
> than in the default extended queue, I see a similar problem - I see lots 
> of workers being launched, getting as far as exchanging a heartbeat with 
> the head job, and then not being issued with jobs, with new workers being 
> launched every few seconds. On the swift side, no jobs ever go beyond 
> Submitted state.

However coasters locally on my laptop (modulo various environmental fun 
discussed in other messages) runs ok and does not show this problem - I 
can run tests/sites/ run-site coasters/coaster-local.xml to completion.

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