[petsc-users] Understanding log summary

Zou, Ling ling.zou at inl.gov
Fri May 19 14:28:28 CDT 2017


No problem :)
Thanks as well.

Ling

On Fri, May 19, 2017 at 1:03 PM, Zhang, Hong <hongzhang at anl.gov> wrote:

>
> On May 19, 2017, at 1:53 PM, Zhang, Hong <hongzhang at anl.gov> wrote:
>
>
> On May 19, 2017, at 9:25 AM, Zou, Ling <ling.zou at inl.gov> wrote:
>
> Hi All,
>
> In terms of code performance, sometimes people would ask for info about
> total non-linear iteration numbers, total linear iteration numbers, etc. I
> suppose all these could be found in the log summary. For the attached log
> summary, can I say?
>   total non-linear iteration number = 573
>   total linear iteration number = 2321
>
>
> Usually SNESSolve corresponds to the number of nonlinear iterations in the
> summary.
>
> It seems that you are solving some linear systems with GMRES. And there
> are 573 linear solves with 2321 GMRES iterations in total.
>
>
> Correction: SNESSolve gives the number of nonlinear solves.
>
> My mistake. I just realize you are probably using your own nonlinear
> solver (not PETSc SNES). Then you can say 573 non-linear iterations and
> 2321 linear iterations.
>
> Hong (Mr.)
>
> Hong (Mr.)
>
> Thank you.
>
> Ling
>
>
>
> ------------------------------------------------------------
> ------------------------------------------------------------
> Event                Count      Time (sec)     Flops
>       --- Global ---  --- Stage ---   Total
>                    Max Ratio  Max     Ratio   Max  Ratio  Mess   Avg len
> Reduct  %T %F %M %L %R  %T %F %M %L %R Mflop/s
> ------------------------------------------------------------
> ------------------------------------------------------------
>
> --- Event Stage 0: Main Stage
>
> VecDot               607 1.0 1.8729e-04 1.0 1.95e+05 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0  1040
> VecMDot             2321 1.0 1.1075e-03 1.0 2.87e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  5  0  0  0   0  5  0  0  0  2590
> VecNorm             5422 1.0 1.2229e-03 1.0 1.74e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  3  0  0  0   0  3  0  0  0  1423
> VecScale            5822 1.0 1.2764e-03 1.0 9.37e+05 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  2  0  0  0   0  2  0  0  0   734
> VecCopy            14334 1.0 1.8302e-03 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> VecSet              1231 1.0 3.0700e-04 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> VecAXPY            14961 1.0 3.3679e-03 1.0 4.82e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  9  0  0  0   0  9  0  0  0  1430
> VecWAXPY           20842 1.0 5.5537e-03 1.0 4.00e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  8  0  0  0   0  8  0  0  0   721
> VecMAXPY            2894 1.0 1.4292e-03 1.0 3.62e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  7  0  0  0   0  7  0  0  0  2536
> VecSetRandom          34 1.0 1.0322e-04 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> VecReduceArith      1146 1.0 2.9907e-04 1.0 3.68e+05 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  1  0  0  0   0  1  0  0  0  1230
> VecReduceComm        573 1.0 9.2384e-05 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> VecNormalize        2894 1.0 1.9604e-03 1.0 1.39e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00  0  3  0  0  0   0  3  0  0  0   712
> SNESJacobianEval     573 1.0 2.2410e+00 1.0 5.60e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00 62 11  0  0  0  62 11  0  0  0     2
> MatMult MF          2928 1.0 5.7922e-01 1.0 2.83e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00 16  5  0  0  0  16  5  0  0  0     5
> MatMult             2928 1.0 5.7963e-01 1.0 2.83e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00 16  5  0  0  0  16  5  0  0  0     5
> MatSolve            2894 1.0 7.3171e-03 1.0 1.76e+07 1.0 0.0e+00 0.0e+00
> 0.0e+00  0 33  0  0  0   0 33  0  0  0  2405
> MatLUFactorNum       573 1.0 1.4733e-02 1.0 1.71e+07 1.0 0.0e+00 0.0e+00
> 0.0e+00  0 32  0  0  0   0 32  0  0  0  1158
> MatILUFactorSym        1 1.0 2.4543e-05 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> MatAssemblyBegin    1147 1.0 7.9204e-05 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> MatAssemblyEnd      1147 1.0 2.5825e-03 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> MatGetRowIJ            2 1.0 6.3280e-06 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> MatGetOrdering         1 1.0 1.5754e-05 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> MatZeroEntries       573 1.0 5.7120e-04 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> MatFDColorCreate       1 1.0 2.0541e-05 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> MatFDColorSetUp        1 1.0 1.6103e-04 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> MatFDColorApply      573 1.0 2.2386e+00 1.0 5.60e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00 62 11  0  0  0  62 11  0  0  0     2
> MatFDColorFunc     11460 1.0 2.2264e+00 1.0 1.85e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00 62  3  0  0  0  62  3  0  0  0     1
> MatColoringApply       1 1.0 3.9990e-05 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> KSPGMRESOrthog      2321 1.0 2.9685e-03 1.0 5.75e+06 1.0 0.0e+00 0.0e+00
> 0.0e+00  0 11  0  0  0   0 11  0  0  0  1935
> KSPSetUp             573 1.0 2.3291e-04 1.0 0.00e+00 0.0 0.0e+00 0.0e+00
> 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> KSPSolve             573 1.0 5.0164e-01 1.0 4.50e+07 1.0 0.0e+00 0.0e+00
> 0.0e+00 14 85  0  0  0  14 85  0  0  0    90
> PCSetUp              573 1.0 1.5172e-02 1.0 1.71e+07 1.0 0.0e+00 0.0e+00
> 0.0e+00  0 32  0  0  0   0 32  0  0  0  1124
> PCApply             2894 1.0 7.8614e-03 1.0 1.76e+07 1.0 0.0e+00 0.0e+00
> 0.0e+00  0 33  0  0  0   0 33  0  0  0  2239
> ------------------------------------------------------------
> ------------------------------------------------------------
>
>
>
>
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