[petsc-users] PETSc with modern C++
Filippo Leonardi
filippo.leon at gmail.com
Tue Apr 4 10:25:15 CDT 2017
I really appreciate the feedback. Thanks.
That of deadlock, when the order of destruction is not preserved, is a
point I hadn't thought of. Maybe it can be cleverly addressed.
PS: If you are interested, I ran some benchmark on BLAS1 stuff and, for a
single processor, I obtain:
Example for MAXPY, with expression templates:
BM_Vector_petscxx_MAXPY/8 38 ns 38 ns 18369805
BM_Vector_petscxx_MAXPY/64 622 ns 622 ns 1364335
BM_Vector_petscxx_MAXPY/512 281 ns 281 ns 2477718
BM_Vector_petscxx_MAXPY/4096 2046 ns 2046 ns 349954
BM_Vector_petscxx_MAXPY/32768 18012 ns 18012 ns 38788
BM_Vector_petscxx_MAXPY_BigO 0.55 N 0.55 N
BM_Vector_petscxx_MAXPY_RMS 7 % 7 %
Direct call to MAXPY:
BM_Vector_PETSc_MAXPY/8 33 ns 33 ns 20973674
BM_Vector_PETSc_MAXPY/64 116 ns 116 ns 5992878
BM_Vector_PETSc_MAXPY/512 731 ns 731 ns 963340
BM_Vector_PETSc_MAXPY/4096 5739 ns 5739 ns 122414
BM_Vector_PETSc_MAXPY/32768 46346 ns 46346 ns 15312
BM_Vector_PETSc_MAXPY_BigO 1.41 N 1.41 N
BM_Vector_PETSc_MAXPY_RMS 0 % 0 %
And 3x speedup on 2 MPI ranks (not much communication here, anyway). I am
now convinced that this warrants some further investigation/testing.
On Tue, 4 Apr 2017 at 01:08 Jed Brown <jed at jedbrown.org> wrote:
> Matthew Knepley <knepley at gmail.com> writes:
>
> >> BLAS. (Here a interesting point opens: I assume an efficient BLAS
> >>
> >> implementation, but I am not so sure about how the different BLAS do
> >> things
> >>
> >> internally. I work from the assumption that we have a very well tuned
> BLAS
> >>
> >> implementation at our disposal).
> >>
> >
> > The speed improvement comes from pulling vectors through memory fewer
> > times by merging operations (kernel fusion).
>
> Typical examples are VecMAXPY and VecMDot, but note that these are not
> xGEMV because the vectors are independent arrays rather than single
> arrays with a constant leading dimension.
>
> >> call VecGetArray. However I will inevitably foget to return the array to
> >>
> >> PETSc. I could have my new VecArray returning an object that restores
> the
> >>
> >> array
> >>
> >> when it goes out of scope. I can also flag the function with
> [[nodiscard]]
> >> to
> >>
> >> prevent the user to destroy the returned object from the start.
> >>
> >
> > Jed claims that this pattern is no longer preferred, but I have forgotten
> > his argument.
> > Jed?
>
> Destruction order matters and needs to be collective. If an error
> condition causes destruction to occur in a different order on different
> processes, you can get deadlock. I would much rather have an error
> leave some resources (for the OS to collect) than escalate into
> deadlock.
>
> > We have had this discussion for years on this list. Having separate names
> > for each type
> > is really ugly and does not achieve what we want. We want smooth
> > interoperability between
> > objects with different backing types, but it is still not clear how to do
> > this.
>
> Hide it internally and implicitly promote. Only the *GetArray functions
> need to be parametrized on numeric type. But it's a lot of work on the
> backend.
>
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