[petsc-users] Question about GAMG and memory use
Barry Smith
bsmith at mcs.anl.gov
Thu Mar 5 16:41:46 CST 2015
Randy,
I've not been able to reproduce this; let us know if get to the point of having something we can run and debug.
Barry
> On Mar 4, 2015, at 7:45 PM, Randall Mackie <rlmackie862 at gmail.com> wrote:
>
> In my application, I am repeatedly calling KSPSolve with the following options:
>
> -ksp_type gmres \
> -pc_type gamg \
> -pc_gamg_type agg \
> -pc_gamg_agg_nsmooths 1\
>
>
> each call is after the matrix and right hand side have been updated.
>
> This works well in the sense that it solves the system in a reasonable number of steps, however, I have noticed that the memory footprint of the application increases by about 500 Mbytes after each call to KSPSolve (this is a big problem), and after several calls, I've maxed out the memory.
>
> Is this expected behavior?
>
> I've combed through my code looking to make sure I don't have any memory leaks, and so far I haven't found any (doesn't mean there are not there).
>
> However, when I use another PC, like jacobi, just to compare, I don't see this memory issue, or if I comment out that call to KSPSolve (there is a lot of other stuff going on in the code besides this call), I don't see this issue.
>
> I've tried to destroy the KSP after each solve and recreate it each time, but there still seems to be some memory getting added.
>
> I've tried to distill this down to a smaller problem and test program, but so far I have been unsuccessful.
>
>
> Is there a way to completely release the memory associated with the GAMG preconditioner after a call to KSPSolve?
>
>
> Any other suggestions for tracking this down? I've run out of ideas.
>
>
> Thanks in advance,
>
> Randy
>
>
>
>
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