[petsc-users] odd SNES behavior
Barry Smith
bsmith at mcs.anl.gov
Wed Mar 6 15:47:57 CST 2013
On Mar 6, 2013, at 3:44 PM, "Mark F. Adams" <mark.adams at columbia.edu> wrote:
>>
>> Yikes, the logic of SNES and MG (with dm etc) is getting a bit too convoluted. I would run in the debugger with a break point for MatCreate_MFFD() this will give a hint why it is being used.
>>
>
> #0 0x0000000100fca059 in MatCreate_MFFD ()
> #1 0x0000000100eedc34 in MatSetType ()
> #2 0x0000000100fc7bc3 in MatCreateMFFD ()
> #3 0x00000001012acc90 in MatCreateSNESMF ()
> #4 0x00000001012c092e in SNESSetUp ()
> #5 0x00000001012c277b in SNESSolve ()
>
> I will keep digging. This is the first one and it is not in the PC …
It looks like SNES is not getting set it's "master" Jacobian. If you run the same code with hypre does it also hit this create?
Barry
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