[petsc-users] Accessing Vector's ghost values
Bojan Niceno
bojan.niceno at psi.ch
Thu Feb 23 16:32:18 CST 2012
Dear Mohammad,
it doesn't help me, or I did not understand your explanation.
If I do this:
/* copy internal values (THIS WORKS, BUT COPIES NO BUFFER VALUES) */
for(Int i=0; i<n; i++) {
Int gi = mesh.nodes[i].global_number;
VecGetValues(x, 1, &gi, &unk[i]);
}
/* copy ghost values (CREATES MANY WARNINGS */
for(Int i=n; i<N; i++) {
VecGetValues(x, 1, &i, &unk[i]);
}
I get arnings are like this.
[0]PETSC ERROR: --------------------- Error Message
------------------------------------
[0]PETSC ERROR: Argument out of range!
[0]PETSC ERROR: Can only get local values, trying 3518!
[3]PETSC ERROR: --------------------- Error Message
------------------------------------
[3]PETSC ERROR: Argument out of range!
[3]PETSC ERROR: Can only get local values, trying 3511!
[3]PETSC ERROR:
------------------------------------------------------------------------
What am I doing wrong here?
Cheers,
Bojan
On 2/23/2012 11:23 PM, Mohammad Mirzadeh wrote:
>
> just index x with the local numberings. if you have 'n' local nodes
> and 'g' ghost nodes in x, ghost nodes indecies run from 'n' to 'n+g-1'
>
> On Feb 23, 2012 1:16 PM, "Bojan Niceno" <bojan.niceno at psi.ch
> <mailto:bojan.niceno at psi.ch>> wrote:
>
> Dear Jed,
>
> thanks.
>
> Now I have the following:
>
> - Array unk, which should hold values inside the partition and in
> ghost cells. It is big enough to hold both
> - Vec x, created by command VecCreateGhost, with proper padding
> for ghost cells
> - Successful call to linear solver in parallel.
>
> But I need to copy ghost values from x to my array unk.
>
> How can I do it?
>
>
> Kind regards,
>
>
> Bojan
>
> On 2/23/2012 10:10 PM, Jed Brown wrote:
>> On Thu, Feb 23, 2012 at 15:05, Bojan Niceno <bojan.niceno at psi.ch
>> <mailto:bojan.niceno at psi.ch>> wrote:
>>
>> No, I use global.
>>
>>
>> The local form is just a local vector. It doesn't even know that
>> a global problem exists. You can't index into it using global
>> indices. (In general, there is no efficient way to look up
>> information in the local vector (includes ghost points) using
>> global indices.)
>>
>>
>> for(Int i=0; i<n; i++) {
>> Int gi = mesh.nodes[i].global_number;
>> VecGetValues(x, 1, &gi, &unk[i]);
>> }
>>
>> "n" is defined as the number of cells inside, i.e. without
>> buffers. "unk" is my external array. If I try to access
>> buffer values, I use:
>>
>> for(Int i=0; i<N; i++) {
>> Int gi = mesh.nodes[i].global_number;
>> VecGetValues(x, 1, &gi, &unk[i]);
>> }
>>
>> But then I end up with tons of warnings, presumably because I
>> am going beyond "n". Vector x was created with VecCreateGhost.
>>
>>
>
>
> --
>
--
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