Matrix creation/destruction
John Fettig
john.fettig at gmail.com
Tue Aug 25 16:33:38 CDT 2009
Another similar question. Running src/snes/examples/tutorials/ex1 on 2
processors with -log_summary shows
VecScatterBegin 91 1.0 1.2181e-03 1.3 0.00e+00 0.0 3.8e+01 8.0e+00
0.0e+00 4 0 49 40 0 4 0 49 40 0 0
VecScatterEnd 19 1.0 3.5119e-04 3.5 0.00e+00 0.0 0.0e+00 0.0e+00
0.0e+00 1 0 0 0 0 1 0 0 0 0 0
There are 91 Begins but only 19 Ends. The calls are matched in the driver,
so why aren't they matched when it runs?
John
On Tue, Aug 25, 2009 at 1:42 PM, John Fettig <john.fettig at gmail.com> wrote:
> Barry,
>
> Thanks for the quick reply, that definitely clears it up.
>
> John
>
>
> On Tue, Aug 25, 2009 at 1:38 PM, Barry Smith <bsmith at mcs.anl.gov> wrote:
>
>>
>> The ILU factorization requires a matrix that is created inside the KSP
>> operations. Plus it counts sequential matrices that are contained inside the
>> parallel matrices so the matrix numbers will often be hard to understand.
>>
>> The VecScatter is created in the MatAssembly and used in the matrix
>> vector products and then destroyed when the matrix is destroy that is why
>> its creation and destruction are in different states.
>>
>> The index sets in the assembly are used to create the vecscatter. The
>> index sets in the main stage a probably related to the preconditioner
>> building.
>>
>> Barry
>>
>> On Aug 25, 2009, at 1:25 PM, John Fettig wrote:
>>
>> I'm trying to understand where matrices get created and destroyed,
>>> because I have a mismatch in the -log_summary of my code but I can't figure
>>> out where. Running ksp/ksp/examples/tutorials/ex2 with 4 processors, the
>>> log summary looks like:
>>>
>>>
>>>
>>> Object Type Creations Destructions Memory Descendants' Mem.
>>>
>>> --- Event Stage 0: Main Stage
>>>
>>> Matrix 4 4 11408 0
>>> Vec 20 21 29264 0
>>> Vec Scatter 0 1 868 0
>>> Index Set 3 3 1704 0
>>> Krylov Solver 2 2 18880 0
>>> Preconditioner 2 2 1408 0
>>>
>>> --- Event Stage 1: Assembly
>>>
>>> Vec 2 1 1304 0
>>> Vec Scatter 1 0 0 0
>>> Index Set 2 2 1052 0
>>>
>>> ========================================================================================================================
>>>
>>>
>>> Why are there 4 matrices created/destroyed? Where does this happen? I
>>> only see one matrix being created/destroyed in the source, so it must be
>>> happening someplace in the KSP/PC. Also, there is a mismatch in the Vec and
>>> Vec Scatter counts in each of the stages, even though it would seem that
>>> (e.g.) all the Vec Scatters should be contained to the assembly stage.
>>>
>>> John
>>>
>>>
>>
>
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