Interlaced vectors.
billy at dem.uminho.pt
billy at dem.uminho.pt
Thu Jul 5 03:19:10 CDT 2007
Right now, they are 3 separate VecCreateGhost that are updated at the same time
using 3 calls to VecGhostUpdateBegin and VecGhostUpdateEnd. I read that putting
them into a single call might accelerate communication. The question what is
the best way to do this?
Billy.
Citando Lisandro Dalcin <dalcinl at gmail.com>:
> On 7/4/07, billy at dem.uminho.pt <billy at dem.uminho.pt> wrote:
> > Hi,
> >
> > I have a velocity vector (u,v,w) with 3 updates. Is there an efficient way
> to
> > interlace the 3 vectors into 1 update without creating a new data
> structure?
>
> Look at VecStrideScatter, but not sure exactly what you need. Can
> elaborate a bit more? What are x,u,v? Sepparate PETSc Vec's, or just a
> Vec with consecutive entries?
>
> --
> Lisandro Dalcín
> ---------------
> Centro Internacional de Métodos Computacionales en Ingeniería (CIMEC)
> Instituto de Desarrollo Tecnológico para la Industria Química (INTEC)
> Consejo Nacional de Investigaciones Científicas y Técnicas (CONICET)
> PTLC - Güemes 3450, (3000) Santa Fe, Argentina
> Tel/Fax: +54-(0)342-451.1594
>
>
More information about the petsc-users
mailing list