profiling PETSc code

Matt Funk mafunk at nmsu.edu
Tue Aug 15 15:35:52 CDT 2006


Do you want me to use the debug version or the optimized version of PETSc?

mat

On Tuesday 15 August 2006 13:56, Barry Smith wrote:
>    Please send the entire -info output as an attachment to me. (Not
> in the email) I'll study it in more detail.
>
>     Barry
>
> On Tue, 15 Aug 2006, Matt Funk wrote:
> > On Tuesday 15 August 2006 11:52, Barry Smith wrote:
> >>> MatSolve           16000 1.0 1.1285e+02 1.4 1.50e+08 1.4 0.0e+00
> >>> 0.0e+00
> >>
> >>                                           ^^^^^
> >>                                         balance
> >>
> >>    Hmmm, I would guess that the matrix entries are not so well balanced?
> >> One process takes 1.4 times as long for the triangular solves as the
> >> other so either one matrix has many more entries or one processor is
> >> slower then the other.
> >>
> >>     Barry
> >
> > Well it would seem that way at first, but i don't know how that could be
> > since i allocate an exactly equal amount of points on both processor (see
> > previous email).
> > Further i used the -mat_view_info option. Here is what it gives me:
> >
> > ...
> > Matrix Object:
> >  type=mpiaij, rows=119808, cols=119808
> > [1] PetscCommDuplicateUsing internal PETSc communicator 91 168
> > [1] PetscCommDuplicateUsing internal PETSc communicator 91 168
> > ...
> >
> > ...
> > Matrix Object:
> >  type=seqaij, rows=59904, cols=59904
> >  total: nonzeros=407400, allocated nonzeros=407400
> >    not using I-node routines
> > Matrix Object:
> >  type=seqaij, rows=59904, cols=59904
> >  total: nonzeros=407400, allocated nonzeros=407400
> >    not using I-node routines
> > ...
> >
> > So to me it look s well split up. Is there anything else that somebody
> > can think of. The machine i am running on is all same processors.
> >
> > By the way, i am not sure if the '[1] PetscCommDuplicateUsing internal
> > PETSc communicator 91 168' is something i need to worry about??
> >
> > mat
> >
> >> On Tue, 15 Aug 2006, Matt Funk wrote:
> >>> Hi Matt,
> >>>
> >>> sorry for the delay since the last email, but there were some other
> >>> things i needed to do.
> >>>
> >>> Anyway, I hope that maybe I can get some more help from you guys with
> >>> respect to the loadimbalance problem i have. Here is the situtation:
> >>> I run my code on 2 procs. I profile my KSPSolve call and here is what i
> >>> get:
> >>>
> >>> ...
> >>>
> >>> --- Event Stage 2: Stage 2 of ChomboPetscInterface
> >>>
> >>> VecDot             20000 1.0 1.9575e+01 2.0 2.39e+08 2.0 0.0e+00
> >>> 0.0e+00 2.0e+04  2  8  0  0 56   7  8  0  0 56   245
> >>> VecNorm            16000 1.0 4.0559e+01 3.2 1.53e+08 3.2 0.0e+00
> >>> 0.0e+00 1.6e+04  3  7  0  0 44  13  7  0  0 44    95
> >>> VecCopy             4000 1.0 1.5148e+00 1.4 0.00e+00 0.0 0.0e+00
> >>> 0.0e+00 0.0e+00  0  0  0  0  0   1  0  0  0  0     0
> >>> VecSet             16000 1.0 3.1937e+00 1.8 0.00e+00 0.0 0.0e+00
> >>> 0.0e+00 0.0e+00  0  0  0  0  0   1  0  0  0  0     0
> >>> VecAXPY            16000 1.0 8.2395e+00 1.4 3.22e+08 1.4 0.0e+00
> >>> 0.0e+00 0.0e+00  1  7  0  0  0   3  7  0  0  0   465
> >>> VecAYPX             8000 1.0 3.6370e+00 1.3 3.46e+08 1.3 0.0e+00
> >>> 0.0e+00 0.0e+00  0  3  0  0  0   2  3  0  0  0   527
> >>> VecScatterBegin    12000 1.0 5.7721e-01 1.1 0.00e+00 0.0 2.4e+04
> >>> 2.1e+04 0.0e+00  0  0100100  0   0  0100100  0     0
> >>> VecScatterEnd      12000 1.0 1.4059e+01 9.2 0.00e+00 0.0 0.0e+00
> >>> 0.0e+00 0.0e+00  1  0  0  0  0   4  0  0  0  0     0
> >>> MatMult            12000 1.0 5.0567e+01 1.0 1.82e+08 1.0 2.4e+04
> >>> 2.1e+04 0.0e+00  5 32100100  0  25 32100100  0   361
> >>> MatSolve           16000 1.0 1.1285e+02 1.4 1.50e+08 1.4 0.0e+00
> >>> 0.0e+00 0.0e+00 10 43  0  0  0  47 43  0  0  0   214
> >>> MatLUFactorNum         1 1.0 1.9693e-02 1.0 5.79e+07 1.1 0.0e+00
> >>> 0.0e+00 0.0e+00  0  0  0  0  0   0  0  0  0  0   110
> >>> MatILUFactorSym        1 1.0 7.8840e-03 1.1 0.00e+00 0.0 0.0e+00
> >>> 0.0e+00 1.0e+00  0  0  0  0  0   0  0  0  0  0     0
> >>> MatGetOrdering         1 1.0 1.2250e-03 1.1 0.00e+00 0.0 0.0e+00
> >>> 0.0e+00 2.0e+00  0  0  0  0  0   0  0  0  0  0     0
> >>> KSPSetup               1 1.0 1.1921e-06 1.2 0.00e+00 0.0 0.0e+00
> >>> 0.0e+00 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> >>> KSPSolve            4000 1.0 2.0419e+02 1.0 1.39e+08 1.0 2.4e+04
> >>> 2.1e+04 3.6e+04 21100100100100 100100100100100   278
> >>> PCSetUp                1 1.0 2.8828e-02 1.1 3.99e+07 1.1 0.0e+00
> >>> 0.0e+00 3.0e+00  0  0  0  0  0   0  0  0  0  0    75
> >>> PCSetUpOnBlocks     4000 1.0 3.5605e-02 1.1 3.35e+07 1.1 0.0e+00
> >>> 0.0e+00 3.0e+00  0  0  0  0  0   0  0  0  0  0    61
> >>> PCApply            16000 1.0 1.1661e+02 1.4 1.46e+08 1.4 0.0e+00
> >>> 0.0e+00 0.0e+00 10 43  0  0  0  49 43  0  0  0   207
> >>> -----------------------------------------------------------------------
> >>>-- -----------------------------------------------
> >>>
> >>> ...
> >>>
> >>>
> >>> Some things to note are the following:
> >>> I allocate my vector as:
> >>> VecCreateMPI(PETSC_COMM_WORLD, //communicator
> >>> 	       a_totallocal_numPoints[a_thisproc], //local points on this proc
> >>> 	       a_totalglobal_numPoints, //total number of global points
> >>> 	       &m_globalRHSVector); //the vector to be created
> >>>
> >>> where the vector a_totallocal_numPoints is :
> >>> a_totallocal_numPoints: 59904 59904
> >>>
> >>> The matrix is allocated as:
> >>>  m_ierr = MatCreateMPIAIJ(PETSC_COMM_WORLD, //communicator
> >>> 			   a_totallocal_numPoints[a_thisproc], //total number of local rows
> >>> (that is rows residing on this proc
> >>> 			   a_totallocal_numPoints[a_thisproc], //total number of columns
> >>> corresponding to local part of parallel vector
> >>> 			   a_totalglobal_numPoints, //number of global rows
> >>> 			   a_totalglobal_numPoints, //number of global columns
> >>> 			   PETSC_NULL,
> >>> 			   a_NumberOfNZPointsInDiagonalMatrix,
> >>> 			   PETSC_NULL,
> >>> 			   a_NumberOfNZPointsInOffDiagonalMatrix,
> >>> 			   &m_globalMatrix);
> >>>
> >>> With the info option i checked and there is no extra mallocs at all.
> >>> My problems setup is symmetric so it seems that everything is set up so
> >>> that it should be essentially perfectly balanced. However, the numbers
> >>> given above certainly do not reflect that.
> >>>
> >>> However, the in all other parts of my code (except the PETSc call), i
> >>> get the expected, almost perfect loadbalance.
> >>>
> >>> Is there anything that i am overlooking? Any help is greatly
> >>> appreciated.
> >>>
> >>> thanks
> >>> mat
> >>>
> >>> On Wednesday 02 August 2006 16:21, Matt Funk wrote:
> >>>> Hi Matt,
> >>>>
> >>>> It could be a bad load imbalance because i don't let PETSc decide. I
> >>>> need to fix that anyway, so i think i'll try that first and then let
> >>>> you know. Thanks though for the quick response and helping me to
> >>>> interpret those numbers ...
> >>>>
> >>>>
> >>>> mat
> >>>>
> >>>> On Wednesday 02 August 2006 15:50, Matthew Knepley wrote:
> >>>>> On 8/2/06, Matt Funk <mafunk at nmsu.edu> wrote:
> >>>>>> Hi Matt,
> >>>>>>
> >>>>>> thanks for all the help so far. The -info option is really very
> >>>>>> helpful. So i think i straightened the actual errors out. However,
> >>>>>> now i am back to the original question i had. That is why it takes
> >>>>>> so much longer on 4 procs than on 1 proc.
> >>>>>
> >>>>> So you have a 1.5 load imbalance for MatMult(), which probably
> >>>>> cascades to give the 133! load imbalance for VecDot(). You probably
> >>>>> have either:
> >>>>>
> >>>>>   1) VERY bad laod imbalance
> >>>>>
> >>>>>   2) a screwed up network
> >>>>>
> >>>>>   3) bad contention on the network (loaded cluster)
> >>>>>
> >>>>> Can you help us narrow this down?
> >>>>>
> >>>>>
> >>>>>    Matt
> >>>>>
> >>>>>> I profiled the KSPSolve(...) as stage 2:
> >>>>>>
> >>>>>> For 1 proc i have:
> >>>>>> --- Event Stage 2: Stage 2 of ChomboPetscInterface
> >>>>>>
> >>>>>> VecDot              4000 1.0 4.9158e-02 1.0 4.74e+08 1.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  0 18  0  0  0   2 18  0  0  0   474
> >>>>>> VecNorm             8000 1.0 2.1798e-01 1.0 2.14e+08 1.0 0.0e+00
> >>>>>> 0.0e+00 4.0e+03  1 36  0  0 28   7 36  0  0 33   214
> >>>>>> VecAYPX             4000 1.0 1.3449e-01 1.0 1.73e+08 1.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  0 18  0  0  0   5 18  0  0  0   173
> >>>>>> MatMult             4000 1.0 3.6004e-01 1.0 3.24e+07 1.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  1  9  0  0  0  12  9  0  0  0    32
> >>>>>> MatSolve            8000 1.0 1.0620e+00 1.0 2.19e+07 1.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  3 18  0  0  0  36 18  0  0  0    22
> >>>>>> KSPSolve            4000 1.0 2.8338e+00 1.0 4.52e+07 1.0 0.0e+00
> >>>>>> 0.0e+00 1.2e+04  7100  0  0 84  97100  0  0100    45
> >>>>>> PCApply             8000 1.0 1.1133e+00 1.0 2.09e+07 1.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  3 18  0  0  0  38 18  0  0  0    21
> >>>>>>
> >>>>>>
> >>>>>> for 4 procs i have :
> >>>>>> --- Event Stage 2: Stage 2 of ChomboPetscInterface
> >>>>>>
> >>>>>> VecDot              4000 1.0 3.5884e+01133.7 2.17e+07133.7 0.0e+00
> >>>>>> 0.0e+00 4.0e+03  8 18  0  0  5   9 18  0  0 14     1
> >>>>>> VecNorm             8000 1.0 3.4986e-01 1.3 4.43e+07 1.3 0.0e+00
> >>>>>> 0.0e+00 8.0e+03  0 36  0  0 10   0 36  0  0 29   133
> >>>>>> VecSet              8000 1.0 3.5024e-02 1.4 0.00e+00 0.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> >>>>>> VecAYPX             4000 1.0 5.6790e-02 1.3 1.28e+08 1.3 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  0 18  0  0  0   0 18  0  0  0   410
> >>>>>> VecScatterBegin     4000 1.0 6.0042e+01 1.4 0.00e+00 0.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00 38  0  0  0  0  45  0  0  0  0     0
> >>>>>> VecScatterEnd       4000 1.0 5.9364e+01 1.4 0.00e+00 0.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00 37  0  0  0  0  44  0  0  0  0     0
> >>>>>> MatMult             4000 1.0 1.1959e+02 1.4 3.46e+04 1.4 0.0e+00
> >>>>>> 0.0e+00 0.0e+00 75  9  0  0  0  89  9  0  0  0     0
> >>>>>> MatSolve            8000 1.0 2.8150e-01 1.0 2.16e+07 1.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  0 18  0  0  0   0 18  0  0  0    83
> >>>>>> MatLUFactorNum         1 1.0 1.3685e-04 1.1 5.64e+06 1.1 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  0  0  0  0  0   0  0  0  0  0    21
> >>>>>> MatILUFactorSym        1 1.0 2.3389e-04 1.2 0.00e+00 0.0 0.0e+00
> >>>>>> 0.0e+00 2.0e+00  0  0  0  0  0   0  0  0  0  0     0
> >>>>>> MatGetOrdering         1 1.0 9.6083e-05 1.2 0.00e+00 0.0 0.0e+00
> >>>>>> 0.0e+00 2.0e+00  0  0  0  0  0   0  0  0  0  0     0
> >>>>>> KSPSetup               1 1.0 2.1458e-06 2.2 0.00e+00 0.0 0.0e+00
> >>>>>> 0.0e+00 0.0e+00  0  0  0  0  0   0  0  0  0  0     0
> >>>>>> KSPSolve            4000 1.0 1.2200e+02 1.0 2.63e+05 1.0 0.0e+00
> >>>>>> 0.0e+00 2.8e+04 84100  0  0 34 100100  0  0100     1
> >>>>>> PCSetUp                1 1.0 5.0187e-04 1.2 1.68e+06 1.2 0.0e+00
> >>>>>> 0.0e+00 4.0e+00  0  0  0  0  0   0  0  0  0  0     6
> >>>>>> PCSetUpOnBlocks     4000 1.0 1.2104e-02 2.2 1.34e+05 2.2 0.0e+00
> >>>>>> 0.0e+00 4.0e+00  0  0  0  0  0   0  0  0  0  0     0
> >>>>>> PCApply             8000 1.0 8.4254e-01 1.2 8.27e+06 1.2 0.0e+00
> >>>>>> 0.0e+00 8.0e+03  1 18  0  0 10   1 18  0  0 29    28
> >>>>>> --------------------------------------------------------------------
> >>>>>>-- - -- -----------------------------------------------
> >>>>>>
> >>>>>> Now if i understand it right, all these calls summarize all calls
> >>>>>> between the pop and push commands. That would mean that the majority
> >>>>>> of the time is spend in the MatMult and in within that the
> >>>>>> VecScatterBegin and VecScatterEnd commands (if i understand it
> >>>>>> right).
> >>>>>>
> >>>>>> My problem size is really small. So i was wondering if the problem
> >>>>>> lies in that (namely that the major time is simply spend
> >>>>>> communicating between processors, or whether there is still
> >>>>>> something wrong with how i wrote the code?)
> >>>>>>
> >>>>>>
> >>>>>> thanks
> >>>>>> mat
> >>>>>>
> >>>>>> On Tuesday 01 August 2006 18:28, Matthew Knepley wrote:
> >>>>>>> On 8/1/06, Matt Funk <mafunk at nmsu.edu> wrote:
> >>>>>>>> Actually the errors occur on my calls to a PETSc functions after
> >>>>>>>> calling PETSCInitialize.
> >>>>>>>
> >>>>>>> Yes, it is the error I pointed out in the last message.
> >>>>>>>
> >>>>>>>    Matt
> >>>>>>>
> >>>>>>>> mat




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