[petsc-dev] Ghost update in VecAssembly?
Matthew Knepley
knepley at gmail.com
Tue Mar 1 08:16:30 CST 2016
On Tue, Mar 1, 2016 at 7:33 AM, Jed Brown <jed at jedbrown.org> wrote:
> Matthew Knepley <knepley at gmail.com> writes:
>
> > It was suggested to me that we add VecGhostUpdate() to VecAssembly().
> This
> > sounds
> > reasonable to me. What do you think?
>
> Uh, why? What is the most common use of VecAssembly? Seems like
> building b or x_0 to solve A x = b, in which case you don't need updated
>
This is a good argument.
> ghost values. Also, who uses VecGhost _and_ VecAssembly for the same
> Vec? That's quite wasteful; if you have local indexing, why not just
> use VecGhostUpdate(...,SCATTER_REVERSE)?
>
I do not understand this argument. If you form the local part of each vector
using VecGetArray(), then you must call both VecAssembly() and
VecGhostUpdate(),
which I think is the complaint.
Matt
--
What most experimenters take for granted before they begin their
experiments is infinitely more interesting than any results to which their
experiments lead.
-- Norbert Wiener
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