[petsc-dev] Changing Mat block size?
Jed Brown
jed at jedbrown.org
Fri Feb 14 00:10:14 CST 2014
I'm confronted with code that looks like this:
MatCreateShell(...,&B);
MatSetBlockSize(B,3);
This used to work, but then we made block sizes stricter and since
MatCreate_Shell calls PetscLayoutSetUp, we can't change the block size
later. Is there a sane way to fix this (perhaps leaving [rc]map->bs=-1
and collapsing it to 1 the first time it is actually used), or must we
replace that code with the following?
MatCreate(comm,&B);
MatSetBlockSize(B,3);
MatSetSizes(B,m,n,M,N);
MatSetType(B,MATSHELL);
MatShellSetContext(B,ctx);
MatSetUp(B);
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