[petsc-dev] VecMDot_SeqCUSP improved

Paul Mullowney paulm at txcorp.com
Sun Apr 7 23:17:34 CDT 2013


VecMDot is performing great for my examples. About 2X faster than the 
trivial implementation that I originally suggested when I reported the 
problem.
Thanks Karl.
-Paul
> El 26/03/2013, a las 20:15, Karl Rupp escribió:
>
>> Hi Jose,
>>
>> here's the benchmark data obtained on my local machine running an NVIDIA GTX 285 for vectors of size 100k:
>>
>> # Master
>>
>> ./ex43 -n 100000 -k 200 -mdot -log_summary
>> VecMDot  5.6363e+01
>>
>> ./ex43 -n 100000 -k 200 -mdot -log_summary -vec_type cusp
>> VecMDot  2.1936e+01
>>
>> ./ex43 -n 100000 -k 200 -log_summary
>> VecDot   5.1124e+01
>>
>> ./ex43 -n 100000 -k 200 -log_summary -vec_type cusp
>> VecDot   4.0968e+01
>>
>>
>> # Next
>>
>> ./ex43 -n 100000 -k 200 -mdot -log_summary
>> VecMDot  5.6417e+01
>>
>> ./ex43 -n 100000 -k 200 -mdot -log_summary -vec_type cusp
>> VecMDot  1.0281e+01
>>
>> ./ex43 -n 100000 -k 200 -log_summary
>> VecDot   5.0886e+01
>>
>> ./ex43 -n 100000 -k 200 -log_summary -vec_type cusp
>> VecDot   4.1905e+01
>>
>>
>> This makes 10sec in next vs. 20 sec. on master for the CUDA-accelerated mdot-case. The factor of two is actually as expected, because in the 'old' kernel the data movement is twice as what it is in the custom kernel version. The factor of four with respect to VecDot is not entirely clear to me, I'd rather expect a factor close to 2. Presumably the more frequent host<->  device transfers add extra overhead.
>>
>> Best regards,
>> Karli
> Here are my numbers for this size. They are similar to yours (a bit worse, though). Also, I tried with ViennaCL which gave very poor performance (is this normal?).
>
> # Master
>
> ./ex43 -n 100000 -k 200 -mdot -log_summary
> VecMDot  4.0681e+01
>
> ./ex43 -n 100000 -k 200 -mdot -log_summary -vec_type cusp
> VecMDot  2.4489e+01
>
> ./ex43 -n 100000 -k 200 -log_summary
> VecDot   5.9457e+01
>
> ./ex43 -n 100000 -k 200 -log_summary -vec_type cusp
> VecDot   5.0021e+01
>
> # Next
>
> ./ex43 -n 100000 -k 200 -mdot -log_summary
> VecMDot  4.4252e+01
>
> ./ex43 -n 100000 -k 200 -mdot -log_summary -vec_type cusp
> VecMDot  1.2176e+01
>
> ./ex43 -n 100000 -k 200 -log_summary
> VecDot   5.9847e+01
>
> ./ex43 -n 100000 -k 200 -log_summary -vec_type cusp
> VecDot   5.0080e+01
>
> # ViennaCL
>
> ./ex43 -n 100000 -k 200 -mdot -log_summary -vec_type viennacl
> VecMDot 9.4478e+01
>
> ./ex43 -n 100000 -k 200 -log_summary -vec_type viennacl
> VecMDot 1.2311e+02
>
>
> I tried a full SLEPc computation, with a matrix of order 256,000 and making VecMDot operate on 40 vectors. The gain from 'master' to 'next' is 91 seconds to 53 seconds. So, yes it is good improvement. Thanks. However, I still see only a modest speedup (about 4) with respect to CPU (since we do some optimizations for the CPU). Also, performance depends a lot on the different matrix dimensions. I have to figure out how to optimize it more for the GPU as well.
>
> Jose
>




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