[MOAB-dev] MOAB insights?
Grindeanu, Iulian R.
iulian at mcs.anl.gov
Sun Nov 1 23:46:40 CST 2015
Hi Tim,
Thanks for your help.
what are the nemesis records to make an exodus file parallel?
I downloaded exodus 6.09 from
http://sourceforge.net/projects/exodusii/?source=typ_redirect
Am I on the right track? Should I build this and try to understand what is the nemesis format?
I see some nemesis.pdf file that is from last century (1998 :). So maybe I need to find something else
Thanks,
Iulian
________________________________
From: Timothy Tautges [timothy.tautges at cd-adapco.com]
Sent: Sunday, November 01, 2015 1:54 PM
To: Nico Schlömer
Cc: Grindeanu, Iulian R.; moab-dev at mcs.anl.gov
Subject: Re: [MOAB-dev] MOAB insights?
And, you know moab has an exo writer, right? Should only need to add the nemesis records to make that parallel.
On Nov 1, 2015 1:52 PM, "Timothy Tautges" <timothy.tautges at cd-adapco.com<mailto:timothy.tautges at cd-adapco.com>> wrote:
Call get_adjacencies with the book flag true, requesting all faces from elements then all edge's from elems. There's an equivalent itaps call to request a full mesh but I forget what it is.
On Nov 1, 2015 1:09 PM, "Nico Schlömer" <nico.schloemer at gmail.com<mailto:nico.schloemer at gmail.com>> wrote:
I'm writing a little conversion tool from VT*/Exodus to h5m, and I'm having some trouble with the edges/faces. For example, I can read node and element info from a VTK file; I can also write it out to a h5m file, see [1].
This file gets read alright by the HelloMOAB example, and reports
```
Number of vertices is 21218
Number of edges is 0
Number of faces is 0
Number of elements is 91215
```
All good.
Now, I would like have edges and faces. Can I create those entities at all? Or is there a MOAB tool to enrich a given h5m file [1] with edges and faces?
Cheers,
Nico
[1] http://chunk.io/f/836dc0de673947b8ac72ad0181f57862
On Sat, Oct 31, 2015 at 5:34 PM Nico Schlömer <nico.schloemer at gmail.com<mailto:nico.schloemer at gmail.com>> wrote:
Sounds interesting!
> As I said, we use Visit or Paraview (with plugins for moab h5m file)
This is the only thing I'm worried about. I mean, I myself could easily do that, but I can't possibly demand this from my users. I already see them failing to set up their viewers.
A tool that can convert between h5m, vtk, vtu, exodus etc. would certainly help. I already have a tool in place for all of the rest [1]. Perhaps it's an easy addition with [2].
Ideal, as Timothy suggests, would be if MOAB supported (parallel) I/O with Exodus or VTU.
Cheers,
Nico
[1] https://github.com/nschloe/pygmsh/blob/master/tools/pygmsh-convert
[2] http://www.h5py.org/
On Sat, Oct 31, 2015 at 4:56 PM Grindeanu, Iulian R. <iulian at mcs.anl.gov<mailto:iulian at mcs.anl.gov>> wrote:
Hi Nico,
As I said, we use Visit or Paraview (with plugins for moab h5m file)
we partition with mbpart (backend is zoltan or metis, directly)
an msh file for gmsh can be partitioned with
mbpart 10 -z RCB screw.msh screw.h5m
partition means we add sets to our h5m file, that can be interpreted by visit plugin
[X]
the file can be read in parallel/processed by moab application
output is another h5m file (with new tags for new solution variables, which can be usually read by visit plugin directly from the file)
If the file is too big, we can "extract" with some tools a portion only
One issue is mbpart does not work in parallel now, but we will add that in the next release
As long as you can read the file ( it was generated by one task), mbpart can partition it
Iulian
________________________________
From: Nico Schlömer [nico.schloemer at gmail.com<mailto:nico.schloemer at gmail.com>]
Sent: Saturday, October 31, 2015 10:25 AM
To: Grindeanu, Iulian R.; moab-dev at mcs.anl.gov<mailto:moab-dev at mcs.anl.gov>
Subject: Re: [MOAB-dev] MOAB insights?
> what "standard" do you need ? Do you have an example ?
Something that can be consumed by VTK/ParaView or for which there is a sufficiently broad user base (e.g., XDMF).
The typical workflow right now:
* Use Gmsh [1]/PyGmsh [2] to generate a mesh
* use PyGmsh [2]/VTK [3] to translate the file into Exodus (.e)
* use decomp from SEACAS [4] to split it into a set (e.g., .e.10.*)
* Feed those files in parallel into the code, using STK/SEACAS.
* run the code, get the output in split Exodus files
* use ejoin from SEACAS to put them back together to one single Exodus file
* visualize with Paraview.
A crucial part here is the decomp which hooks up to Zoltan to generate a partition. I'm not tied to this, and if there is a tool that, for example, splits VTU files into PVTU, I'd be happy to use that.
(Side note: Parallel Exodus is sometimes known as Nemesis, I believe.)
What's the typical MOAB workflow? How do you visualize the data?
Cheers,
Nico
[1] http://geuz.org/gmsh/
[2] https://pypi.python.org/pypi/pygmsh
[3] http://www.vtk.org/
[4] https://launchpad.net/~nschloe/+archive/ubuntu/seacas-nightly
On Sat, Oct 31, 2015 at 3:57 PM Grindeanu, Iulian R. <iulian at mcs.anl.gov<mailto:iulian at mcs.anl.gov>> wrote:
Hi Nico,
maybe you can describe your tool set a little
exodus is supported by moab; what is parallel exodus?
If your model is described in a series of files, we also have parallel merge tool, that can be used to stitch models in parallel
(in short, each task loads a file in serial, which is a part in a partition, then parallel merge can be used to have a global view / access, identify shared entities and enable ghosting; this assumes that the parts are "conforming" and not overlapping, as a geometric tolerance is used to identify common vertices)
what "standard" do you need ? Do you have an example ?
Best Regards,
Iulian
________________________________
From: Nico Schlömer [nico.schloemer at gmail.com<mailto:nico.schloemer at gmail.com>]
Sent: Saturday, October 31, 2015 9:08 AM
To: Grindeanu, Iulian R.; moab-dev at mcs.anl.gov<mailto:moab-dev at mcs.anl.gov>
Subject: Re: [MOAB-dev] MOAB insights?
Thanks everyone!
I believe that right now, I cannot efficiently use MOAB yet. We really need to be able to read from standardized file formats like XDMF, VTU, Exodus. This is what the tool set is composed around, and it'd probably much work to get it right for MOAB's custom HDF5-thing.
That said, I'd be happy to help out with extending MOAB in these directions. Perhaps after the release, we can arrange a plan.
Cheers,
Nico
On Fri, Oct 30, 2015 at 12:40 AM Grindeanu, Iulian R. <iulian at mcs.anl.gov<mailto:iulian at mcs.anl.gov>> wrote:
Hi Nico,
Sorry I missed your message
I modified one of the examples to construct all edges and faces, and output them in some files
after compiling it, you can launch it with
./HelloMOAB
or
./HelloMOAB <other_file>
other_file can be any file that can be loaded in MOAB, in serial (for example, a gmsh file)
for parallel IO, you can look at HelloParMOAB example, or tests in test/parallel
There is a list of examples on doxygen page, with more links on how is data accessed.
http://ftp.mcs.anl.gov/pub/fathom/moab-docs/examples.html
Iulian
________________________________
From: Nico Schlömer [nico.schloemer at gmail.com<mailto:nico.schloemer at gmail.com>]
Sent: Thursday, October 29, 2015 3:37 PM
To: Grindeanu, Iulian R.; moab-dev at mcs.anl.gov<mailto:moab-dev at mcs.anl.gov>
Subject: Re: [MOAB-dev] MOAB insights?
Absolutely!
I'm interested to see
* how I/O works,
* how edges/faces arecreated,
* how relationships are queried (Which cells does this face border on? Which nodes does this cell have? etc)
If there's an example in the sources, I'd be more than happy to look at that, too, of course.
Cheers,
Nico
On Thu, Oct 29, 2015 at 9:19 PM Grindeanu, Iulian R. <iulian at mcs.anl.gov<mailto:iulian at mcs.anl.gov>> wrote:
________________________________
From: Nico Schlömer [nico.schloemer at gmail.com<mailto:nico.schloemer at gmail.com>]
Sent: Thursday, October 29, 2015 12:45 PM
To: Grindeanu, Iulian R.; moab-dev at mcs.anl.gov<mailto:moab-dev at mcs.anl.gov>
Subject: Re: [MOAB-dev] MOAB insights?
> what means long for you, and what is the size of the mesh on one
> rank? what is a cell for you? a polyhedra or a
> tet/hex/prism/quad/triangle?
For me, long means (much) longer than the actual (linear) solver in the end. On a test cube [1] of 140k tets and 27k nodes, creating edges takes about one minutes, faces about two (on one core that is). The linear solver in the end takes about seven seconds.
hmmm, that is too long, indeed.
For moab, creating the edges and/or faces for that size of a mesh is on the order of seconds, on a laptop
I will write a small example if you are interested
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