[MOAB-dev] Cohesive elements
Lukasz Kaczmarczyk
Lukasz.Kaczmarczyk at glasgow.ac.uk
Wed Jul 16 11:07:59 CDT 2014
Hello,
This is not directly in moab, but moab is essential part of FE package which I develop. I have cohesive elements there.
Cohesive elements are implemented for arbitrary polynomial order. Interface elements are implemented using squashed prisms.
In
https://bitbucket.org/likask/mofem-joseph/wiki/Home#markdown-header-documentation
Interface is implemented here,
https://bitbucket.org/likask/mofem-joseph/src/5384a03f8517388a22609e24d055a69decb2e08a/mofem_v0.1/student_body/NonLinearFEMethodInterface.hpp?at=release
Example with acr-length control is here,
https://bitbucket.org/likask/mofem-joseph/src/5384a03f8517388a22609e24d055a69decb2e08a/mofem_v0.1/examples/arc_length_nonlinear_interface/arc_length_interface.cpp?at=release
Regards,
Lukasz Kaczmarczyk
"Prediction is very difficult, especially about the future." -- Niels Bohr
"... there are dark corners in the Bourne shell, and people use all of them." --Chet Ramey
HomePage:
http://www.gla.ac.uk/schools/engineering/staff/lukaszkaczmarczyk/
MoFEM JosePH (Finite Element System)
* https://en.wikipedia.org/wiki/MoFEM_JosePH
* https://bitbucket.org/likask/mofem-joseph/wiki/Home
On 16 Jul 2014, at 16:42, Gerd Heber <gheber at hdfgroup.org>
wrote:
> Has anyone tried to represent cohesive elements* in MOAB?
> Should we fall back to (degenerate) polyhedra or just
> use the built-in triangles and quadrilaterals (and "double up")?
>
> Thanks for your comments.
> G.
>
> * Topologically they are pairs of triangles or quadrilaterals
> with linear or quadratic shape functions. Their constitutive
> law is such that they seize to carry load beyond a certain
> limit, at which point they separate. They should be treated like
> 3D elements, although they have no volume/thickness.
More information about the moab-dev
mailing list