[MOAB-dev] commit/MOAB: danwu: Updated HelloMOAB example to use new error handling code. We can change the mesh file name (e.g. 3k-tri-sphere.vtk -> 4k-tri-sphere.vtk) to test a trivial "No such file or directory" error. Other examples will be updated similarly later.
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Mon Jul 14 17:09:14 CDT 2014
1 new commit in MOAB:
https://bitbucket.org/fathomteam/moab/commits/e1e603b143e3/
Changeset: e1e603b143e3
Branch: danwu/error_handling_enhancement
User: danwu
Date: 2014-07-15 00:07:17
Summary: Updated HelloMOAB example to use new error handling code. We can change the mesh file name (e.g. 3k-tri-sphere.vtk -> 4k-tri-sphere.vtk) to test a trivial "No such file or directory" error. Other examples will be updated similarly later.
Affected #: 1 file
diff --git a/examples/HelloMOAB.cpp b/examples/HelloMOAB.cpp
index 6ca2b23..0c160de 100644
--- a/examples/HelloMOAB.cpp
+++ b/examples/HelloMOAB.cpp
@@ -9,7 +9,6 @@
#include "moab/Core.hpp"
#include <iostream>
-#include <assert.h>
using namespace moab;
using namespace std;
@@ -18,45 +17,47 @@ using namespace std;
#define MESH_DIR "."
#endif
+// Note: change the file name below to test a trivial "No such file or directory" error
string test_file_name = string(MESH_DIR) + string("/3k-tri-sphere.vtk");
-int main( int argc, char** argv )
+int main(int argc, char** argv)
{
- Interface *iface = new Core;
+ Interface* iface = new Core;
- // need option handling here for input filename
- if (argc > 1){
- //user has input a mesh file
+ // Need option handling here for input filename
+ if (argc > 1) {
+ // User has input a mesh file
test_file_name = argv[1];
- }
- //load the mesh from vtk file
- ErrorCode rval = iface->load_mesh( test_file_name.c_str() );
- assert(rval == MB_SUCCESS);
+ }
- // get verts entities, by type
+ MBErrorHandler_Init();
+
+ // Load the mesh from vtk file
+ ErrorCode rval = iface->load_mesh(test_file_name.c_str());CHK_ERR(rval);
+
+ // Get verts entities, by type
Range verts;
- rval = iface->get_entities_by_type(0, MBVERTEX, verts);
- assert(rval == MB_SUCCESS);
- //get edge entities, by type
+ rval = iface->get_entities_by_type(0, MBVERTEX, verts);CHK_ERR(rval);
+
+ // Get edge entities, by type
Range edges;
- rval = iface->get_entities_by_type(0, MBEDGE, edges);
- assert(rval == MB_SUCCESS);
+ rval = iface->get_entities_by_type(0, MBEDGE, edges);CHK_ERR(rval);
- // get faces, by dimension, so we stay generic to entity type
+ // Get faces, by dimension, so we stay generic to entity type
Range faces;
- rval = iface->get_entities_by_dimension(0, 2, faces);
- assert(rval == MB_SUCCESS);
+ rval = iface->get_entities_by_dimension(0, 2, faces);CHK_ERR(rval);
- //get regions, by dimension, so we stay generic to entity type
+ // Get regions, by dimension, so we stay generic to entity type
Range elems;
- rval = iface->get_entities_by_dimension(0, 3, elems);
- assert(rval == MB_SUCCESS);
-
- //output the number of entities
- cout << "Number of vertices is " << verts.size() << endl;
- cout << "Number of edges is " << edges.size() << endl;
- cout << "Number of faces is " << faces.size() << endl;
- cout << "Number of elements is " << elems.size() << endl;
+ rval = iface->get_entities_by_dimension(0, 3, elems);CHK_ERR(rval);
+
+ MBErrorHandler_Finalize();
+
+ // Output the number of entities
+ cout << "Number of vertices is " << verts.size() << endl;
+ cout << "Number of edges is " << edges.size() << endl;
+ cout << "Number of faces is " << faces.size() << endl;
+ cout << "Number of elements is " << elems.size() << endl;
delete iface;
Repository URL: https://bitbucket.org/fathomteam/moab/
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