[MOAB-dev] [Meshkit-dev] getEverything?
James Porter
jvporter at wisc.edu
Wed Dec 22 16:30:17 CST 2010
On Wed, 2010-12-22 at 14:22 -0800, Rajeev Jain wrote:
> There is a function iMesh_getStructure - defined in MeshKit:
> http://trac.mcs.anl.gov/projects/fathom/browser/MeshKit/trunk/algs/CopyUtils.hpp
>
> This gets "the entities and unique adjacent vertices of a set", should
> this be changed to get the complete building block/structure of the
> mesh file.
This function will probably be going away, since I only added it to work
around some issues with adjacency calls that I've since resolved.
While a function to get "everything" might be useful, I don't think it
needs to be in iMesh, since it would really just be a wrapper to a
couple of iMesh functions.
- Jim
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