[MOAB-dev] Using Mesquite with MOAB
Jason Kraftcheck
kraftche at cae.wisc.edu
Thu Feb 11 12:22:53 CST 2010
Tim Tautges wrote:
>
>
> Jason Kraftcheck wrote:
>> Roman Putanowicz wrote:
>
>>
>> Those are mostly the default options. I think it would be the same to
>> do:
>> --prefix=/usr/local/install --enable-shared
>>
>>> and Mesquite-2.99 with options:
>>> --prefix=/usr/local/install/' '--enable-imesh'"
>>>
>>> Then I am lost. I do not see the way to transer MBInterface* pointer
>>> to iMesh_Instance.
>>>
>>> If I do just bold cast like (which I know fill fail on runtime :)
>>>
>>> MBCore mesh;
>>> ....
>>> iMesh_Instance mp = (iMesh_Instance)&mesh;
>>>
>>
>> This definitely will not work. There is no method to convert between an
>> MBInterface* and an iMesh_Instance because, for conformance with the
>> iMesh
>> API specification, our implementation of the iMesh interface must impose
>> additional constraints on the state of the MOAB data model that could be
>> undercut by accessing the underlying MBInterface instance directly.
>> The two
>> options at present are to either a) always work through the iMesh API
>> rather
>> than MBInterface or b) provide an implementation of the Mesquite::Mesh
>> interface that communicates with MOAB through the MBInterface API rather
>> than the iMesh one. The latter is something that I have been considering
>> including in Mesquite for some time, but have never had time to do.
>>
>>
>
> I think we really need to be able to fire up an iMesh instance from an
> existing MBInterface*, for cases where the iMesh API is more convenient;
> I just ran across such a case last week, where I needed connectivities
> as an array with offsets. In what way does iMesh constrain the MOAB
> data model, or is it more of an implementation issue that we could correct?
>
The first example that comes to mind is the handling of the creation of
lower-dimension entities (all the stuff with setAdjTable).
> Having to construct a MOAB-specific API for Mesquite just because the
> application isn't completely iMesh-based blows a big part of our
> interoperability argument in ITAPS.
>
Then we need to move the setAdjTable functionality (and any other such
things) into MOAB core.
- jason
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