[MOAB-dev] MOAB question

Tim Tautges tautges at mcs.anl.gov
Tue Dec 2 21:23:05 CST 2008


Only have time for a quick answer just now, but you should use mbtagprop 
to propagate sets (which are used to represent cubit 
blocks/nodesets/sidesets) to tags (variables on indiv mesh entities 
representing same thing).

- tim

Suzanne Shontz wrote:
> Dear Tim:
> 
> I've been using MOAB to convert some hex meshes from the Exodus II file 
> format (they're meshes generated with CUBIT) to the VTK file format.
> The outputted VTK files contain information on the vertex coordinates 
> and the hex elements.  However, they do not contain information as to
> which vertices are/are not part of the surface (i.e., boundary).  Is there
> an option within MOAB to write out this additional information?  Note
> that I'm calling mbconvert as follows:  mbconvert file.g file.vtk.
> 
> Thanks in advance for your help,
> Suzanne
> 

-- 
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"You will keep in perfect peace him whose mind is
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              Tim Tautges            Argonne National Laboratory
          (tautges at mcs.anl.gov)      (telecommuting from UW-Madison)
          phone: (608) 263-8485      1500 Engineering Dr.
            fax: (608) 263-4499      Madison, WI 53706




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