[MOAB-dev] MOAB question
Tim Tautges
tautges at mcs.anl.gov
Tue Dec 2 21:23:05 CST 2008
Only have time for a quick answer just now, but you should use mbtagprop
to propagate sets (which are used to represent cubit
blocks/nodesets/sidesets) to tags (variables on indiv mesh entities
representing same thing).
- tim
Suzanne Shontz wrote:
> Dear Tim:
>
> I've been using MOAB to convert some hex meshes from the Exodus II file
> format (they're meshes generated with CUBIT) to the VTK file format.
> The outputted VTK files contain information on the vertex coordinates
> and the hex elements. However, they do not contain information as to
> which vertices are/are not part of the surface (i.e., boundary). Is there
> an option within MOAB to write out this additional information? Note
> that I'm calling mbconvert as follows: mbconvert file.g file.vtk.
>
> Thanks in advance for your help,
> Suzanne
>
--
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"You will keep in perfect peace him whose mind is
steadfast, because he trusts in you." Isaiah 26:3
Tim Tautges Argonne National Laboratory
(tautges at mcs.anl.gov) (telecommuting from UW-Madison)
phone: (608) 263-8485 1500 Engineering Dr.
fax: (608) 263-4499 Madison, WI 53706
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