2 Questions about DAs
Amit.Itagi at seagate.com
Amit.Itagi at seagate.com
Mon May 12 14:51:38 CDT 2008
I don't understand your motivation for trying to have two consecutive
scatterBegin before the scatterEnd of the first. I think that the
scatterBegin and the corresponding scatterEnd need to thought of as a
single scatter operation. Infact, I don't understand the concept of
"overlapping" the scattering.
Thanks
Rgds,
Amit
"Milad Fatenejad"
<icksa1 at gmail.com
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05/12/2008 02:58
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Hi,
Thanks for the reply.
If I have two global vectors from the same DA, say global1 and global2
and I try to scatter to local vectors local1 and local2 using the
command DAGlobalToLocalBegin/End in the following manner:
DAGlobalToLocalBegin(da, global1, INSERT_VALUES, local1);
DAGlobalToLocalEnd(da, global1, INSERT_VALUES, local1);
DAGlobalToLocalBegin(da, global2, INSERT_VALUES, local2);
DAGlobalToLocalEnd(da, global2, INSERT_VALUES, local2);
Everything is fine. If instead I do:
DAGlobalToLocalBegin(da, global1, INSERT_VALUES, local1);
DAGlobalToLocalBegin(da, global2, INSERT_VALUES, local2);
DAGlobalToLocalEnd(da, global1, INSERT_VALUES, local1);
DAGlobalToLocalEnd(da, global2, INSERT_VALUES, local2);
I get the error:
[0]PETSC ERROR: Object is in wrong state!
[0]PETSC ERROR: Scatter ctx already in use!
What I would like to be able to do is overlap the scattering and that
produces the error.
Thanks
Milad
On Mon, May 12, 2008 at 1:43 PM, <Amit.Itagi at seagate.com> wrote:
> Milad,
>
> I have a DA with 6 vectors sharing the DA structure. I defined the DA to
> have just 1 DOF. I generated the 6 vectors from that DA. Also, I scatter
> the vectors separately. Things seem to work fine.
>
> Thanks
>
> Rgds,
> Amit
>
>
>
>
> "Milad Fatenejad"
> <mfatenejad at wisc.
> edu>
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>
>
> 05/12/2008 12:02
> PM
>
>
> Please respond to
> petsc-users at mcs.a
> nl.gov
>
>
>
>
>
>
>
>
> Hello:
> I have two separate DA questions:
>
> 1) I am writing a large finite difference code and would like to be
> able to represent an array of vectors. I am currently doing this by
> creating a single DA and calling DACreateGlobalVector several times,
> but the manual also states that:
>
> "PETSc currently provides no container for multiple arrays sharing the
> same distributed array communication; note, however, that the dof
> parameter handles many cases of interest."
>
> I also found the following mailing list thread which describes how to
> use the dof parameter to represent several vectors:
>
>
http://www-unix.mcs.anl.gov/web-mail-archive/lists/petsc-users/2008/02/msg00040.html
>
>
> Where the following solution is proposed:
> """
> The easiest thing to do in C is to declare a struct:
>
> typedef struct {
> PetscScalar v[3];
> PetscScalar p;
> } Space;
>
> and then cast pointers
>
> Space ***array;
>
> DAVecGetArray(da, u, (void *) &array);
>
> array[k][j][i].v *= -1.0;
> """
>
> The problem with the proposed solution, is that they use a struct to
> get the individual values, but what if you don't know the number of
> degrees of freedom at compile time?
>
> So my question is two fold:
> a) Is there a problem with just having a single DA and calling
> DACreateGlobalVector multiple times? Does this affect performance at
> all (I have many different vectors)?
> b) Is there a way to use the dof parameter when creating a DA when the
> number of degrees of freedom is not known at compile time?
> Specifically, I would like to be able to access the individual values
> of the vector, just like the example shows...
>
>
> 2) The code I am writing has a lot of different parts which present a
> lot of opportunities to overlap communication an computation when
> scattering vectors to update values in the ghost points. Right now,
> all of my vectors (there are ~50 of them) share a single DA because
> they all have the same shape. However, by sharing a single DA, I can
> only scatter one vector at a time. It would be nice to be able to
> start scattering each vector right after I'm done computing it, and
> finish scattering it right before I need it again but I can't because
> other vectors might need to be scattered in between. I then re-wrote
> part of my code so that each vector had its own DA object, but this
> ended up being incredibly slow (I assume this is because I have so
> many vectors).
>
> My question is, is there a way to scatter multiple vectors
> simultaneously without affecting the performance of the code? Does it
> make sense to do this?
>
>
> I'd really appreciate any help...
>
> Thanks
> Milad Fatenejad
>
>
>
>
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