[petsc-dev] Non-scalable matrix operations
Jed Brown
jedbrown at mcs.anl.gov
Fri Dec 23 13:39:22 CST 2011
On Fri, Dec 23, 2011 at 13:37, Mark F. Adams <mark.adams at columbia.edu>wrote:
> Also, my algorithm exploits static partitions where you know who is
> processing your ghost nodes (so you can avoid stepping on each other).
> This might not be available. Coloring looks OK for 7 point stencils but
> the number of colors gets very large at higher order. You need about 13
> colors for a 3D hex mesh (not very high order at all). But inside the
> compute node there are sets of vertices that need processing and you can do
> whatever you want on these sets, so if you need to color then so be it.
>
I think the number of colors is pretty much hopeless if you use a stable
Stokes element like Q2-P1disc.
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