<div dir="ltr">Thank you for the suggestions, I'll try it.<div><br></div><div>Best,</div><div>Li</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Sep 27, 2019 at 5:27 AM Smith, Barry F. <<a href="mailto:bsmith@mcs.anl.gov">bsmith@mcs.anl.gov</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><br>
Li,<br>
<br>
It is possible, but as Hong said probably never appropriate. Especially if KSP has iterated for 10,000 iterations. If you want SNES to "try" the direction given by a failed solve you should use a much smaller maximum number of iterations for KSP.<br>
<br>
Anways, to do what you desire <br>
<br>
#include <petsc/private/kspimpl.h><br>
<br>
call KSPSetPostSolve() and in your post solve() function simply do ksp->reason = KSP_CONVERGED_ITS.<br>
<br>
Barry<br>
<br>
<br>
<br>
<br>
> On Sep 26, 2019, at 10:58 AM, Zhang, Hong via petsc-users <<a href="mailto:petsc-users@mcs.anl.gov" target="_blank">petsc-users@mcs.anl.gov</a>> wrote:<br>
> <br>
> Li :<br>
> You can use '-ksp_max_it 20000' to change maximum iteration count. However, it does not make sense to continue after it fails at 10000 iterations. You should figure out why linear solver diverges. Run your code with '-ksp_monitor' or '-ksp_monitor_true_residual'.<br>
> Hong<br>
> <br>
> Dear developer,<br>
> <br>
> I am using SNES for solving a nonlinear system. For some cases, SNES diverged -3 with "DIVERGED_LINEAR_SOLVE" when the linear solver reached its maximum iteration count (i.e -ksp_max_it 10000).<br>
> Is that possible to let SNES continue even though the linear solver reaches the maximum number of iterations? Just take the result at 10000 for the Jacobian solution and then update the Newton step?<br>
> <br>
> Best,<br>
> Li<br>
> <br>
> <br>
> <br>
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