<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Tue, Sep 30, 2014 at 9:13 PM, Sharp Stone <span dir="ltr"><<a href="mailto:thronesf@gmail.com" target="_blank">thronesf@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div>Hi all,<br><br></div>I have four differential equations to be solved with a linear sparse matrix system that has the form of "(mat)A dot (vec)X = (vec)B". For each node, I have dof=4. I found few tutorials or examples on the KSPSolve with dof>1, and I do know it's possible to solve this problem with Petsc. Are there any sources illustrating ksp solver with dof>1? Many thanks!<br></div></blockquote><div><br></div><div>Yes, try SNES ex19.</div><div><br></div><div> Thanks,</div><div><br></div><div> Matt</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Sorry for the stupid questions.<span class="HOEnZb"><font color="#888888"><br clear="all"><div><div><br>-- <br><div dir="ltr"><div>Best regards,</div><div><br></div></div>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br>What most experimenters take for granted before they begin their experiments is infinitely more interesting than any results to which their experiments lead.<br>-- Norbert Wiener
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