Dear developers,<br><br>I have some questions to set up the inexact Newton solver in SNES:<br><br>1- Is there any other method other than EW?<br><br>2- What are the default values for EW when using -snes_ksp_ew?<br><br>3- Is the following procedure enough to implement user-defined inexact method?<br>
<br> "reset the linear tolerance (rtol) in a monitor routine defined for SNES"<br><br>Thanks a lot,<br>BehZad<br>