<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Sun, Dec 1, 2013 at 10:36 PM, Barry Smith <span dir="ltr"><<a href="mailto:bsmith@mcs.anl.gov" target="_blank">bsmith@mcs.anl.gov</a>></span> wrote:<br>
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Since the nightly examples are difficult to check even when correct due to floating point differences how about simply removing the floating point numbers before diffing? I did this on next and got<br></blockquote><div>
<br></div><div>I pushed a simple system for checking SNES and KSP monitor with a numerical diff. It is running now</div><div>on SNES ex62 and doing well.</div><div><br></div><div> Matt</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
1860 alltests.log<br>
130 alltests.log.short<br>
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<br></blockquote></div><br><br clear="all"><div><br></div>-- <br>What most experimenters take for granted before they begin their experiments is infinitely more interesting than any results to which their experiments lead.<br>
-- Norbert Wiener
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