<div dir="ltr">On Thu, Mar 21, 2013 at 11:59 AM, Karl Rupp <span dir="ltr"><<a href="mailto:rupp@mcs.anl.gov" target="_blank">rupp@mcs.anl.gov</a>></span> wrote:<br><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hey,<div class="im"><br>
<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I can confirm that this fixes the issues with GPUs. If, on the other<br>
hand, we pick a), then code gets substantially simpler even than it<br>
is now. As noted, the only drawback is that the default<br>
preallocation for on- and off-processor values is the same. I can<br>
live with that.<br>
<br>
<br>
Still want simpler.<br>
<br>
Matt<br>
</blockquote>
<br></div>
Alright, here we go:<br>
<a href="https://bitbucket.org/petsc/petsc/commits/9200956088015849f17bb1ff07731f2d9638da35" target="_blank">https://bitbucket.org/petsc/<u></u>petsc/commits/<u></u>9200956088015849f17bb1ff07731f<u></u>2d9638da35</a><br>
<br>
Note that it fixes the problem by removing code only :-)<br></blockquote><div><br></div><div style>Karl wins the Barry Smith Code Removal Award :)</div><div style><br></div><div style> Matt</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Best regards,<br>
Karli<br>
<br>
</blockquote></div><br><br clear="all"><div><br></div>-- <br>What most experimenters take for granted before they begin their experiments is infinitely more interesting than any results to which their experiments lead.<br>
-- Norbert Wiener
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