<div class="gmail_quote">On Wed, Aug 15, 2012 at 6:41 AM, Barry Smith <span dir="ltr"><<a href="mailto:bsmith@mcs.anl.gov" target="_blank">bsmith@mcs.anl.gov</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I think it uses null in order to delay computing the matrix coloring etc from the time of SNESSetJacobian() to a later time. I guess what could happen is it creates a n "empty" fdcoloring beast and passes that into SNESSetJacobian() and then fills it up later when it has the information it needs.</blockquote>
</div><br><div>Right, I think I would prefer that. A side-effect is that the caller setting coloring is now responsible for ownership of the context. but it is for everything else anyway.</div><div><br></div><div>Lisandro asked for destructors for those contexts, but I'm not sure we need a separate one for every context slot. Would one per SNES be enough?</div>