<p><br>
On Jun 20, 2011 1:11 AM, "Barry Smith" <<a href="mailto:bsmith@mcs.anl.gov">bsmith@mcs.anl.gov</a>> wrote:<br>
> As Vec's can now track if the memory or GPU memory is valid can we not add info to the Vec (and Mat) indicating the memory "affinity" etc then dispatch different versions based on that? For example a VecPlaceArray() would mark the affinity as "unknown" or something.</p>
<p>This would help. Lets have a planning discussion about threading next week when we can draw pictures.</p>