<div class="gmail_quote">On Mon, Jun 6, 2011 at 22:21, Boyce Griffith <span dir="ltr"><<a href="mailto:griffith@cims.nyu.edu">griffith@cims.nyu.edu</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Could calls to PetscObjectStateIncrease be added to SNES so that they are not needed anywhere in wrapper/application code?</blockquote></div><br><div>For the vector?</div><div><br></div><div>The matrix has its state increased in MatAssemblyEnd(). The API is to always call MatAssemblyBegin/End even if the specific format doesn't "need" it.</div>