<p>Decent preallocation for DMComposite.</p>
<p>CUDA for Dense. I've seen two requests for this, I assume it's almost trivially easy to support and is an obvious performance win.</p>
<p>Move linear DMMG into PCMG. (I don't have a sense for how long this will take.)</p>
<p>Grid sequencing in SNES, this might be too much for 3.2.</p>
<p>Jed</p>
<p><blockquote type="cite">On Dec 19, 2010 10:05 AM, "Barry Smith" <<a href="mailto:bsmith@mcs.anl.gov">bsmith@mcs.anl.gov</a>> wrote:<br><br><br>
What do people want to have working in petsc-dev before we do a release? Both big and little things. Let's generate a list and see if it makes sense to do a release soon.<br>
<font color="#888888"><br>
Barry<br>
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<br>
</font></blockquote></p>