No.<br><br> Matt<br><br><div class="gmail_quote">On Fri, Oct 16, 2009 at 5:02 AM, Jed Brown <span dir="ltr"><<a href="mailto:jed@59a2.org">jed@59a2.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I sometimes want to slow down animation with a small problem size and<br>
-draw_pause is generally does what I want, but it can only take integer<br>
arguments and pausing for a whole second every time is often too much.<br>
There are subsecond sleep functions (like usleep and nanosleep) in<br>
POSIX, and I've rolled my own micro-sleep command-line option more than<br>
once now. Is there a compelling reason not to make -draw_pause and<br>
PetscSleep take a real value, thus offering higher resolution when it is<br>
available?<br>
<font color="#888888"><br>
Jed<br>
<br>
</font></blockquote></div><br><br clear="all"><br>-- <br>What most experimenters take for granted before they begin their experiments is infinitely more interesting than any results to which their experiments lead.<br>-- Norbert Wiener<br>